Role Overview
Partyhat is hiring a mid-level Sound & Animation Designer. This is a full-time role in CA. Part of Partyhat's Social Media hiring. Full responsibilities, required qualifications, and the apply link are listed in the description below.
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Job Description
The Mission
We aren't looking for a traditional studio engineer or a slow-moving animator. We need a "Vibe Architect" who can bring the Partyhat ecosystem to life through high-fidelity motion and immersive soundscapes. Your job is to create the sensory "hooks" that make our digital products feel alive, reactive, and addictive. This is a remote, high-availability role for a creator who understands the intersection of internet culture and Web3 aesthetics.
We value "Impact per Frame." Whether you are a rising talent with a signature sound or a seasoned pro who knows how to make a UI interaction feel like a win, we care about your craft. If you have the drive to master our visual language and the technical skill to ship polished assets at high velocity, we will give you the canvas to define how the future of the internet sounds and moves.
Key Responsibilities
- Sonic Branding: Design and ship unique sound effects (SFX) for UI interactions, wins, alerts, and transitions that reinforce the Partyhat identity.
- Motion Excellence: Create smooth, high-impact animations for web and mobile interfaces that guide the player’s eye and reward engagement.
- Asset Optimization: Ensure all audio and motion assets are lightweight, high-performance.
- Atmospheric Design: Develop ambient background loops and "hype" audio for major events, launches, and viral social media content.
The Requirements
- The "Ear & Eye": You have an innate ability to match sound to motion. You understand how a 0.5-second animation and a crisp SFX can change the entire "feel" of a product.
- Technical Mastery: Expert-level proficiency in the Adobe Creative Suite (After Effects, Audition), Premiere, or industry-standard sound design tools (Ableton, FL Studio, etc.).
- Web3: You understand the "Degen" aesthetic. You know how to design for high-stakes environments where every interaction needs to feel rewarding.
- Operational Excellence: Self-motivated and highly organized; you can manage a library of hundreds of assets without losing track of a single file or version.
Operational Details
- Location: Fully Remote.
- Schedule: Flexible / On-call (Requires high responsiveness for rapid asset delivery).
- Compensation: Hourly Rate (Based on experience and portfolio elite-level).
- Payment: All compensation is processed in digital assets (USDC/USDT).
Why Join Us?
We offer more than just a gig; we offer the chance to score the soundtrack of a global powerhouse.
- Creative Sovereignty: We value results over red tape. You will have the freedom to define the sonic and motion DNA of the brand.
- A Culture of Momentum: Join a team that moves at the speed of light. Your work will be seen—and heard—by thousands of players every single day.
- High-Growth Upside: We value "potential over pedigree." If your assets move the needle, there is a clear runway for long-term partnership and increased responsibility.
Frequently Asked Questions
How do I apply for the Sound & Animation Designer position at Partyhat?
Use the Apply button above to submit your application directly to Partyhat. Most applications take less than 5 minutes if your resume and contact details are ready, and you'll be routed to the employer's official application system to finish.
Where is the Sound & Animation Designer position at Partyhat located?
This position is based in CA. Partyhat has not indicated remote or hybrid options for this role, so candidates should plan for on-site work.
What does a Sound & Animation Designer at Partyhat earn?
Partyhat has not disclosed a salary range in this posting. Many employers share specifics later in the interview process; you can also ask during a recruiter screen if compensation transparency is important to you.
When was the Sound & Animation Designer role at Partyhat posted?
This role was posted on April 18, 2026 (61 days ago). It's still listed as actively hiring; we re-confirm openings against the source system multiple times per day and remove closed roles.
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