Role Overview
Wfhnet is hiring a entry-level Simulation Software Engineer (Associate or Experienced) (Virtual). This is a full-time role in CA. Full responsibilities, required qualifications, and the apply link are listed in the description below.
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Job Description
Simulation Software Engineer (Associate or Experienced) (Virtual)
Company
The Boeing Company
The Boeing Company is looking for a Mid-Level Simulation Software Engineer (Associate or Experienced) (Virtual) with a focus on visualizations using Unreal Engine to join the High Fidelity Virtual Cab (HFVC) team in Long Beach, California. Contribute to the development and integration of airplane models, simulations and hardware emulations using high fidelity Unreal game engine visualizations of Boeing aircrafts and flight decks. Build polished deliverables used for high-fidelity, real-time visualization—across aircraft simulation and other data-driven projects. You’ll integrate APIs using C++ to connect with complex live backends/simulations, keeping performance predictable and stable.
The ideal candidate is a systems-minded software engineer who views Unreal Engine as a powerful middleware platform rather than just a game engine. You should have a deep understanding of the engine’s underlying C++ architecture and a passion for solving complex synchronization and data-bottleneck challenges inherent in high-fidelity flight simulation.
The candidate for this role is a leader, self-starter, enjoys working collaboratively with others, has a commitment to customer satisfaction and process improvement, and is successful working in a multi-program environment. This position will support the development of solutions to a wide range of complex problems that require ingenuity and innovation. The candidate should be adaptable to new development environments and eager to work with and learn new technologies.
At The Boeing Company, we innovate and collaborate to make the world a better place. From the seabed to outer space, you can contribute to work that matters with a company where diversity, equity and inclusion are shared values. We’re committed to fostering an environment for every teammate that’s welcoming, respectful and inclusive, with great opportunity for professional growth. Find your future with us.
Do you have a passion for software, airplanes, and people? Are you inspired by new technologies, leading, and working in a collaborative environment? If so, we invite you to apply for a job to join the Software Organization at Boeing as we enable the next generation of aerospace design and development! We do everything from simulating airplane models, to developing virtual flight decks, to creating the next generation software simulation tools..
Our teams are currently hiring for a broad range of experience levels including Associate, Experienced and Senior Level Software Engineers.
This position has been identified as a virtual opportunity and will not require the selected candidate to relocate.
Position Responsibilities
- Develop thread-safe Unreal modules and C++ middleware with exposed API bindings
- Integrate UE with real-time backends/simulations: ingest time-stamped data, handle sync/rates, and maintain smooth visuals
- Implement Software-in-the-Loop (SIL) and Hardware-in-the-Loop (HIL) synchronization layers within Unreal
- Design low-latency Interface Control Document (ICD) implementations for UDP/TCP/Shared Memory data ingestion
- Build clean UIs and bind them to live data
- Profile and optimize with Unreal Insights; manage frame pacing, memory, loading, and asset streaming
- Package reliable builds, write concise docs/samples, and collaborate across engineering teams
Basic Qualifications
- 5+ year of developing using Unreal Engine
- 7+ years of experience in C++ programming
- 3+ years of experience using GitLab and/or Jira
- To meet U.S. export control compliance requirements, a “U.S. Person” as defined by 22 C.F.R. §120.62 is required. “U.S. Person” includes U.S. Citizen, U.S. National, lawful permanent resident, refugee, or asylee.
- Bachelor’s Degree in an engineering discipline experience or 7 years’ related
Preferred Qualifications
- Bachelor of Science degree in Engineering, Engineering Technology (including Manufacturing Technology), Computer Science, Data Science, Mathematics, Physics, Chemistry
- Level 2: 1 or more years' related work experience or an equivalent combination of education and experience
- Level 3: 3 or more years' related work experience or an equivalent combination of education and experience
- UE4/UE5 expertise with shipped work in C++ (UObject lifecycle, Actors/Components, Subsystems).
- C++: solid APIs, RAII, async/tasks, multithreading fundamentals.
- Real-time integration with complex simulations/backends (e.g., aircraft/robotics/industrial):
- ingest over sockets/WebSocket/shared memory (experience with middleware like DDS/HLA/DIS is a plus but not mandatory),
- manage timestamps, buffering, interpolation, jitter/latency, and determinism/fixed-tick update paths.
- Visualization performance engineering: use Insights/stat groups to find bottlenecks and hold steady frame budgets; UMG/Slate optimization.
- CI/CD exposure: Git + a pipeline (GitLab/GitHub/Azure), automated
Frequently Asked Questions
How do I apply for the Simulation Software Engineer (Associate or Experienced) (Virtual) position at Wfhnet?
Use the Apply button above to submit your application directly to Wfhnet. Most applications take less than 5 minutes if your resume and contact details are ready, and you'll be routed to the employer's official application system to finish.
Where is the Simulation Software Engineer (Associate or Experienced) (Virtual) position at Wfhnet located?
This position is based in CA. Wfhnet has not indicated remote or hybrid options for this role, so candidates should plan for on-site work.
What does a Simulation Software Engineer (Associate or Experienced) (Virtual) at Wfhnet earn?
Wfhnet has not disclosed a salary range in this posting. Many employers share specifics later in the interview process; you can also ask during a recruiter screen if compensation transparency is important to you.
When was the Simulation Software Engineer (Associate or Experienced) (Virtual) role at Wfhnet posted?
This role was posted on April 24, 2026 (55 days ago). It's still listed as actively hiring; we re-confirm openings against the source system multiple times per day and remove closed roles.
Is the Simulation Software Engineer (Associate or Experienced) (Virtual) role at Wfhnet entry-level?
Yes. This is an entry-level position. Strong candidates typically have 0-2 years of relevant work experience, internships, or significant project work. Read the full description for any specific qualification requirements Wfhnet has listed.
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