Simulation & Game Developer (Autonomous Systems)
TurbineOneRole Overview
TurbineOne is hiring a mid-level Simulation & Game Developer (Autonomous Systems). This is a full-time role in Washington DC. Part of TurbineOne's Qa hiring. Full responsibilities, required qualifications, and the apply link are listed in the description below.
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Job Description
ABOUT THE JOB
Company Intro:
TurbineOne is the frontline perception company. We deliver decision advantage, better situational awareness, and stronger force protection. Our customers love how we automate the right portions of the military intelligence cycle while keeping them in the loop. The company is a small, fast-moving, and high-performance startup backed by the best DefenseTech venture capitalists.
Job Title: Senior / Principal, Simulation & Game Developer (Autonomous Systems)
Reporting to: Applied Robotics Engineering Manager
Location: Geographically flexible (remote-friendly)
Description
TurbineOne is looking for a senior/principal game developer to build an interactive simulation environment that brings our autonomous vehicle software to life. This role will focus on developing a “game-like” platform where both technical and non-technical users can design, run, and evaluate real-world scenarios involving aerial drones and autonomous maritime systems.
You will own the development of a simulation product that integrates our autonomy stack as the “agents” inside rich, physics-based environments. Leveraging platforms like Unreal Engine (AirSim) or Unity, you will create intuitive tools and immersive environments that enable rapid scenario testing, validation, and experimentation.
This is a highly cross-functional role at the intersection of game development, simulation, and robotics.
Primary Responsibilities
- Own the design and development of a simulation platform that enables users to create and test real-world autonomous vehicle scenarios
- Build immersive, physics-based environments using Unreal Engine (preferred, with AirSim) or Unity
- Integrate TurbineOne’s autonomy software into simulation environments as controllable agents
- Develop intuitive tooling and UX that allows non-technical users to configure scenarios, define conditions, and evaluate outcomes
- Create systems for scenario scripting, playback, telemetry visualization, and analysis
- Collaborate closely with robotics engineers to ensure simulation fidelity and alignment with real-world vehicle behavior
- Balance realism with usability—build simulations that are both technically meaningful and easy to interact with
- Be a product owner—define and drive the vision for simulation capabilities; there are no tickets to crunch here
- Dream big—prototype, experiment, and iterate quickly on new ideas for how simulation can accelerate autonomy development and testing
Desired Experience
- 5+ years of experience in game development, simulation engineering, or interactive 3D application development
- Strong experience with Unreal Engine (preferred) or Unity, including physics systems and environment creation
- Experience building tools or systems for user-generated content (e.g., level editors, scenario builders, modding tools)
- Familiarity with simulation frameworks such as AirSim, Gazebo, or similar is a strong plus
- Experience integrating external systems or APIs into game engines (e.g., networking, real-time data, control systems)
- Understanding of enemy AI, complex scripting behaviors or other NPC mecahnics
- Strong sense of UX for interactive tools—especially for non-technical users
- Experience working through ambiguity and shaping early-stage products
- Bonus: familiarity with robotics concepts (ROS, MAVLink, etc.) or prior work in simulation for autonomy
Startup Culture Expectations
- We’re a small, fully remote team—everything is our responsibility
- Our team thrives on autonomy, trust, and strong communication
- You’ll be expected to take full ownership of your domain—from idea to implementation
- Comfort with constant change, fast iteration, and learning by doing is essential
- We value builders who experiment, share failures openly, and push toward impactful solutions
- Most startups fail—no one is coming to save us, and that’s what makes this fun
Frequently Asked Questions
How do I apply for the Simulation & Game Developer (Autonomous Systems) position at TurbineOne?
Use the Apply button above to submit your application directly to TurbineOne. Most applications take less than 5 minutes if your resume and contact details are ready, and you'll be routed to the employer's official application system to finish.
Where is the Simulation & Game Developer (Autonomous Systems) position at TurbineOne located?
This position is based in Washington DC. TurbineOne has not indicated remote or hybrid options for this role, so candidates should plan for on-site work.
What does a Simulation & Game Developer (Autonomous Systems) at TurbineOne earn?
TurbineOne has not disclosed a salary range in this posting. Many employers share specifics later in the interview process; you can also ask during a recruiter screen if compensation transparency is important to you.
When was the Simulation & Game Developer (Autonomous Systems) role at TurbineOne posted?
This role was posted on May 8, 2026 (45 days ago). It's still listed as actively hiring; we re-confirm openings against the source system multiple times per day and remove closed roles.
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