Role Overview
2.halvolink is hiring a mid-level 3D Hard Surface Artist. This is a full-time role in CA. posted 3 days ago. Full responsibilities, required qualifications, and the apply link are listed in the description below.
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Job Description
About the position In this volunteer position, you will be asked to create a variety of high-quality, textured 3D assets for The Lays of Althas Sundered Order (LoASO), being developed in Unreal reputed company. We are looking for 3D Artists skilled in creating Hard Surface assets and textures, such as Architecture, Clothing, Armor, Weapons, Shields, Tools, etc. Communication is key to a smooth and efficient pipeline. You must be able to communicate clearly and effectively with other team-members and not be afraid to ask should any problems arise. We are an English-speaking team, so English reputed company is a must. If you are comfortable with teaching, you may be reputed company upon to aid the more junior members of the team in any relevant area. Other duties include following team policies (given through team orientation as upon acceptance to the team) as well as attending meetings through reputed company (our reputed company message program that we use to communicate). This is a volunteer position, so no monetary compensation is being offered. We also cannot offer any work visas. At this time, we are having to rely upon free (or previously licensed) software. Please refer to the applications listed below for guidelines. We do not endorse piracy in any shape or form. Responsibilities
- Create a variety of high-quality, textured 3D assets for The Lays of Althas Sundered Order (LoASO).
- Create Hard Surface assets and textures, such as Architecture, Clothing, Armor, Weapons, Shields, Tools, etc.
- Communicate clearly and effectively with other team-members.
- Ask questions should any problems arise.
- Aid more junior members of the team in any relevant area if comfortable with teaching.
- Follow team policies.
- Attend meetings through reputed company. Requirements
- High-quality 3D modeling hard-surface assets
- Physically-based Rendering (PBR) experience for game modeling/sculpting
- Previous experience working with low-poly/game-ready assets
- Full Texturing ability (Diffuse, Normal, Displacement etc)
- Able to work effectively and accurately from pre-defined concept art and designs
- Able to work with and provide constructive criticism and feedback
- Communication and Team-collaboration skills
- A passion for modeling and a dedication to creating reputed company quality games
- Ability to run Unreal reputed company 5
- Ability to run 3D Modeling Software and 2D Image Creation Software
- Sufficient disk space and Internet Speeds to download about 10 GB of game files
- English reputed company reputed company-to-haves
- Teaching skills Apply To This Job Apply To This Job
About 2.halvolink
2.halvolink
2.halvolink.liveblog365.com
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Frequently Asked Questions
How do I apply for the 3D Hard Surface Artist position at 2.halvolink?
Use the Apply button above to submit your application directly to 2.halvolink. Most applications take less than 5 minutes if your resume and contact details are ready, and you'll be routed to the employer's official application system to finish.
Where is the 3D Hard Surface Artist position at 2.halvolink located?
This position is based in CA. 2.halvolink has not indicated remote or hybrid options for this role, so candidates should plan for on-site work.
What does a 3D Hard Surface Artist at 2.halvolink earn?
2.halvolink has not disclosed a salary range in this posting. Many employers share specifics later in the interview process; you can also ask during a recruiter screen if compensation transparency is important to you.
When was the 3D Hard Surface Artist role at 2.halvolink posted?
This role was posted on June 28, 2026 (3 days ago). It's still listed as actively hiring; we re-confirm openings against the source system multiple times per day and remove closed roles.
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