Role Overview
Ubisoft is hiring a mid-level Creative Technical Animator. This is a full-time role in Winnipeg. posted last week. Full responsibilities, required qualifications, and the apply link are listed in the description below.
Resume Keywords to Include
Make sure these keywords appear in your resume to improve ATS scoring
Sign up free to auto-tailor your resume with all these keywords and get a higher ATS score
Job Description
Drive animation innovation at Ubisoft Quebec City as a Technical Animator. This role emphasizes collaboration and development of advanced animation systems in game design.
In this position at Ubisoft, you'll support animation systems from prototyping to integration, working alongside diverse teams of animators and designers. Your role will involve creating and maintaining animation rigs while proposing effective workflows to enhance efficiency. You will also focus on performing technical validation for animations and facilitating seamless integration into the game engine.
Key Responsibilities:
- Innovate and improve animation systems in production
- Collaborate on maintaining animation rigs and procedural solutions
- Propose tools for production efficiency
- Validate technical quality of animation assets
- Support animation integration into game systems
Requirements
- Strong grasp of game animation workflows
- Experience with rigging and animation principles
- Proficient in scripting with Python or MaxScript
- Familiarity with animation software
- Detail-oriented with strong communication skills
Contribute your technical animation skills to the immersive worlds created at Ubisoft in Quebec City.
Frequently Asked Questions
How do I apply for the Creative Technical Animator position at Ubisoft?
Use the Apply button above to submit your application directly to Ubisoft. Most applications take less than 5 minutes if your resume and contact details are ready, and you'll be routed to the employer's official application system to finish.
Where is the Creative Technical Animator position at Ubisoft located?
This position is based in Winnipeg. Ubisoft has not indicated remote or hybrid options for this role, so candidates should plan for on-site work.
What does a Creative Technical Animator at Ubisoft earn?
Ubisoft has not disclosed a salary range in this posting. Many employers share specifics later in the interview process; you can also ask during a recruiter screen if compensation transparency is important to you.
When was the Creative Technical Animator role at Ubisoft posted?
This role was posted on May 31, 2026 (8 days ago). It's still listed as actively hiring; we re-confirm openings against the source system multiple times per day and remove closed roles.
AI-powered job search
Get every job scored to your resume
Upload your resume and get jobs ranked, your resume tailored, and employee contacts found automatically.
Get Started FreeNo credit card to start