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Staff Flight Software Engineer

Trueanomalyinc
Full Timestaff
Denver, CO or Long Beach, CA Posted 10 weeks ago

Role Overview

Trueanomalyinc is hiring a Staff Flight Software Engineer. This is a full-time role in Denver, CO or Long Beach. Part of Trueanomalyinc's Mobile hiring. Full responsibilities, required qualifications, and the apply link are listed in the description below.

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PythonAzureLinuxTelemetryORCompensationBenefitsIP

Job description

Space is a warfighting domain. True Anomaly seeks those with the talent and ambition to build the technology that secures it.

OUR MISSION

True Anomaly delivers decisive capabilities for space superiority. We build autonomous spacecraft, advanced payloads, mission software, and space-based interceptors — enabling the U.S. and its Allies to secure the space environment and counter threats from the ultimate high ground.

OUR VALUES

  • Be the offset. We create asymmetric advantages with creativity and ingenuity.
  • What would it take? We challenge assumptions to deliver ambitious results.
  • It’s the people. Our team is our competitive advantage and we are better together.

YOUR MISSION

As a Staff Flight Software Engineer at True Anomaly, you will gain experience at every phase of the spacecraft program including design, analysis, manufacturing, test, and flight. The company culture is one of innovation and speed, so if you are looking for a place that allows you to reach your full potential, this is the job to consider. 

RESPONSIBILITIES

  • Assist in the software development cycle including design, development, integration, and test for flight computers used in space missions (on-board computers, processing units and others)
  • Integrate complex GNC algorithms with flight software
  • Assist with the Command Telemetry Database (CDTB) definition and maintenance for ground and on-orbit test and mission
  • Collaborate with the ground C2 software team
  • Assist with the effort for command scripting and sequencing of the Spacecraft
  • Assist with design and implement satellite subsystem model simulators on HITL/SITL environment
  • Develop reusable device drivers/interfaces and communications protocol libraries for flight hardware 

BASIC QUALIFICATIONS

  • Bachelor's degree in computer science, electrical engineering, computer engineering, or related field and 6+ years of experience with low-level firmware architecture, design, and development
  • Low-level device driver development and safety critical systems experience
  • Experience with embedded RTOS such as RTLinux or Azure RTOS
  • Familiarity with common protocols such as Ethernet, SPI, I2C, CAN, RS422, RS485, etc.
  • Proficiency in C/C++ and Python. 
  • Ability to maintain or obtain TS/SCI clearance 

PREFERRED SKILLS AND EXPERIENCE

  • Master’s degree in in computer science, electrical engineering, computer engineering, or related field
  • 12+ years experience developing and/or producing FSW for space applications
  • Ability to maintain or obtain TS/SCI clearance
  • Demonstrated experience and discipline with version control, continuous integration, and continuous delivery concepts
  • Familiarity with embedded Linux
  • Familiarity with networking protocols: UDP, TCP/IP
  • Comfortable with typical embedded systems tools, compilers, debuggers and IDEs
  • Broad experience with microcontrollers, application processors, revision control systems
  • Strong debugging skills through use of instrumentation such as oscilloscopes and protocol analyzers
  • Application experience in areas such as robotics, automation, motor control, and sensor fusion 

COMPENSATION

  • Base Salary: $165,000 - $290,000
  • Equity + Benefits including Health, Dental, Vision, HRA/HSA options, PTO and paid holidays, 401K, Parental Leave 

Your actual level and base salary will be determined on a case-by-case basis and may vary based on the following considerations: job-related knowledge and skills, education, location, and experience. 

ADDITIONAL REQUIREMENTS

  • Work Location—This is an onsite role, we are seeking candidates based near Denver, CO or Long Beach, CA. 
  • Work environment—the work environment; temperature, noise level, inside or outside, or other factors that will affect the person's working conditions while performing the job.
  • Physical demands—the physical demands of the job, including bending, sitting, lifting and driving.

This position will be open until it is successfully filled. To submit your application, please follow the directions below.
#LI-Onsite

To conform to U.S. Government space technology export regulations, including the International Traffic in Arms Regulations (ITAR) you must be a U.S. citizen, lawful permanent resident of the U.S., protected individual as defined by 8 U.S.C. 1324b(a)(3), or eligible to obtain the required authorizations from the U.S. Department of State.

True Anomaly is committed to equal employment opportunity on any basis protected by applicable state and federal laws. If you have a disability or additional need that requires accommodation, please do not hesitate to let us.

 

About Trueanomalyinc

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Frequently Asked Questions

How do I apply for the Staff Flight Software Engineer position at Trueanomalyinc?

Use the Apply button above to submit your application directly to Trueanomalyinc. Most applications take less than 5 minutes if your resume and contact details are ready, and you'll be routed to the employer's official application system to finish.

Where is the Staff Flight Software Engineer position at Trueanomalyinc located?

This position is based in Denver, CO or Long Beach. Trueanomalyinc has not indicated remote or hybrid options for this role, so candidates should plan for on-site work.

What does a Staff Flight Software Engineer at Trueanomalyinc earn?

Trueanomalyinc has not disclosed a salary range in this posting. Many employers share specifics later in the interview process; you can also ask during a recruiter screen if compensation transparency is important to you.

When was the Staff Flight Software Engineer role at Trueanomalyinc posted?

This role was posted on April 29, 2026 (71 days ago). It's still listed as actively hiring; we re-confirm openings against the source system multiple times per day and remove closed roles.

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