Role Overview
teamLFG is hiring a Staff Technical Animator. This is a full-time role in Remote. posted 3 days ago. Full responsibilities, required qualifications, and the apply link are listed in the description below.
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Job Description
Are you on a mission to create games that bond players together into deeply invested communities? Would you like to work on something comedic with lighthearted and whimsical characters? Do you think a lot about how well-crafted animations create satisfying feedback for players, or how to achieve quality character animation within real-time constraints? Come join us at teamLFG!
We are looking for someone that is excited about the creative art of animation and the technical challenge of turning that animation into world class action gameplay. As a Staff Technical Animator on teamLFG, you will be involved in the initial concept of character movement, the technical considerations of implementation, and the creation of final animation. Most importantly, you will work with a fun, diverse, cross-discipline team devoted to building a new universe from scratch on a new franchise at PlayStation.
RESPONSIBILITIES
Create high quality production animation content and implement that content in a game engine
Collaborate with Animation, Design and Engineering to implement new animation systems and ensure cross-discipline communication
Provide support for the animation team helping to resolve technical issues
Proactively search for ways to improve animation quality and workflows
Collaborate with Engineering to ensure animation is performant and within memory budgets
Collaborate with Tech Artists developing tools that support the animation pipeline
REQUIRED SKILLS
In-depth experience with animation systems in Unreal Engine
Strong understanding of game animation concepts like layering, blending, state machines, etc
Knowledge of Maya animation pipelines
Strong communication skills, and the ability to work well in a team environment
A strong understanding of animation principles
NICE TO HAVE SKILLS
Python scripting for Maya
Stylized animation experience
Fighting game animation experience
Live Service game animation experience
About teamLFG
teamLFG
Frequently Asked Questions
How do I apply for the Staff Technical Animator position at teamLFG?
Use the Apply button above to submit your application directly to teamLFG. Most applications take less than 5 minutes if your resume and contact details are ready, and you'll be routed to the employer's official application system to finish.
Where is the Staff Technical Animator position at teamLFG located?
This position is based in Remote. teamLFG has not indicated remote or hybrid options for this role, so candidates should plan for on-site work.
What does a Staff Technical Animator at teamLFG earn?
teamLFG has not disclosed a salary range in this posting. Many employers share specifics later in the interview process; you can also ask during a recruiter screen if compensation transparency is important to you.
When was the Staff Technical Animator role at teamLFG posted?
This role was posted on June 22, 2026 (3 days ago). It's still listed as actively hiring; we re-confirm openings against the source system multiple times per day and remove closed roles.
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