Role Overview
SpaceX is hiring a entry-level Propulsion Build Engineer (Starship). This is a full-time role in Starbase. Part of SpaceX's Qa hiring. Full responsibilities, required qualifications, and the apply link are listed in the description below.
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Job Description
SpaceX was founded under the belief that a future where humanity is out exploring the stars is fundamentally more exciting than one where we are not. Today SpaceX is actively developing the technologies to make this possible, with the ultimate goal of enabling human life on Mars.
PROPULSION BUILD ENGINEER (STARSHIP)
The Propulsion Build Engineer role is responsible for developing build processes, tooling, and designs for manufacturability that will enable high rate manufacturing of vehicle fluid systems. This role will involve heavy engagement with both the design teams and the build teams across the program. The role demands close interaction with the Starship and Super Heavy hardware, including participating in and driving the physical builds and installation of the propulsion systems.
Propulsion Build Engineers will be highly engaged in the fabrication of a wide range of pressurized components and systems, including designing tooling (assembly aide, welding, part fixturing, etc.) and processes (welding, tube bending, pipe fitting, large part movement, and large structure integration) to rapidly build the Starship and Super Heavy vehicles. The role can include designing pressurized test setups, working with cryogenic fluids, and executing testing and data review. Further along in the build, this role will be responsible for items such as integration operations sequencing, and working with technicians on installing flight-critical hardware on the vehicle. Propulsion Build Engineers will be expected to sometimes act as de-facto supervisors and advisors to production technicians, welders, and other skilled labor partners.
RESPONSIBILITIES:
- Develop manufacturing processes, techniques, and tools to enable efficient and high rate manufacturing
- Work with the design engineering team to drive simplicity into the vehicle fluids systems at every level
- Guide a team of technicians, welders, and fabricators in building high quality and functional fluid systems hardware
- Coordinate and execute development, qualification, and acceptance testing of systems and tooling needed to meet hardware deadlines
- Create original CAD models and prints for flight and/or tooling components
- Create and maintain build schedules
- Participate in design reviews internally and with suppliers and customers
- Partner with engineering & production teams to generate ideas, designs, and improvements for current and next-generation vehicles
BASIC QUALIFICATIONS:
- Bachelor's or advanced degree in aerospace engineering, manufacturing engineering, materials engineering, mechanical engineering, or other engineering discipline
- Hands-on project experience with fluid and/or mechanical systems
- 1+ years of manufacturing design experience (internship and academic experience is applicable)
PREFERRED SKILLS AND EXPERIENCE:
- 2+ years of experience with GD&T concepts
- Experience with fluid mechanics, incompressible and compressible flow, and heat transfer
- Experience with pressurized components (valves, regulators, tubes, pipes, etc.)
- Experience with mechanical design, including basic structures and fluids calculations and design considerations
- Process development, facility and line layouts, error-proofing
- Experience with Unigraphics NX and Teamcenter CAD and PLM systems
- Detailed knowledge of Siemens NX or similar CAD and PLM packages
- Prior experience with developing, maintaining, and improving welding processes
- Experience with automated and manual welding processes for piping and structural applications
ADDITIONAL REQUIREMENTS:
- Flight hardware typically is built in tight quarters and physical dexterity is required
- Ability to perform job duties that require standing, kneeling, crouching, twisting upper body, working in cramped positions in small openings and climbing hand over hand
- Typically exposed to work in extreme outdoor environments – heat, cold, rain
- Work performed in an environment requiring exposure to fumes, odors, and noise
- Schedule varies depending on site operational needs; flexibility required
- Flexibility to travel to remote build sites, up to 10%
ITAR REQUIREMENTS:
- To conform to U.S. Government export regulations, applicant must be a (i) U.S. citizen or national, (ii) U.S. lawful, permanent resident (aka green card holder), (iii) Refugee under 8 U.S.C. § 1157, or (iv) Asylee under 8 U.S.C. § 1158, or be eligible to obtain the required authorizations from the U.S. Department of State. Learn more about the ITAR here.
SpaceX is an Equal Opportunity Employer; employment with SpaceX is governed on the basis of merit, competence and qualifications and will not be influenced in any manner by race, color, religion, gender, national origin/ethnicity, veteran status, disability status, age, sexual orientation, gender identity, marital status, mental or physical disability or any other legally protected status.
Applicants wishing to view a copy of SpaceX’s Affirmative Action Plan for veterans and individuals with disabilities, or applicants requiring reasonable accommodation to the application/interview process should reach out to EEOCompliance@spacex.com.
Frequently Asked Questions
How do I apply for the Propulsion Build Engineer (Starship) position at SpaceX?
Use the Apply button above to submit your application directly to SpaceX. Most applications take less than 5 minutes if your resume and contact details are ready, and you'll be routed to the employer's official application system to finish.
Where is the Propulsion Build Engineer (Starship) position at SpaceX located?
This position is based in Starbase. SpaceX has not indicated remote or hybrid options for this role, so candidates should plan for on-site work.
What does a Propulsion Build Engineer (Starship) at SpaceX earn?
SpaceX has not disclosed a salary range in this posting. Many employers share specifics later in the interview process; you can also ask during a recruiter screen if compensation transparency is important to you.
When was the Propulsion Build Engineer (Starship) role at SpaceX posted?
This role was posted on April 30, 2026 (54 days ago). It's still listed as actively hiring; we re-confirm openings against the source system multiple times per day and remove closed roles.
Is the Propulsion Build Engineer (Starship) role at SpaceX entry-level?
Yes. This is an entry-level position. Strong candidates typically have 0-2 years of relevant work experience, internships, or significant project work. Read the full description for any specific qualification requirements SpaceX has listed.
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