Role Overview
Scattermesh is hiring a mid-level 3D Artist (Hard Surface Modeler). This is a full-time role in Herndon. posted 2 weeks ago. Full responsibilities, required qualifications, and the apply link are listed in the description below.
Resume Keywords to Include
Make sure these keywords appear in your resume to improve ATS scoring
Job Description
Job Summary
Scattermesh is expanding its team and we are looking to hire experienced Hard Surface Modelers to work across client projects on a full time basis in Herndon, VA. This role requires an artist with a keen eye for detail and an attention to the storytelling that lies in the creation of 3D models. We’re looking for an artist who specializes in photorealistic models of hard surface props, vehicles, and buildings. The ideal candidate has mastery of ideal model topology, texturing, shader networks, and physically based rendering.
Responsibilities and Duties
- Recreate Reality - Create 3D objects from photo reference with a high degree of realism and accuracy to life
- Tell Stories - Objects carry life, portray the backstory of objects through their textures and details
- Solve Problems – Use your experience and knowledge to push our workflow further. When new challenges arise come armed with options to deliver quality products
- Deliver – Be able to work with the team to communicate, collaborate, and deliver within a schedule
Qualifications And Skills
- Mastery of hard surface topology principles
- Mastery of PBR surfacing
- Knowledge of preparing 3D models for rendering within Maya using Arnold shader nodes
- Ability to retopologize models either CAD or from Photogrammetry scans
- Strong sense of color, space, light, and materials
- Communicate effectively with team members across departments
- Environment modeling skills/knowledge is a plus
- Proficiency in Adobe Substance 3D Painter is required, Designer is a plus
- Marvelous Designer or similar tool proficiency is a plus
- Capable of producing high quality props, objects, vehicles, etc for photo real VFX composites
Benefits and Perks
Scattermesh is as obsessed about our employees as our customers. We want to provide great benefits and perks so you can focus on making an impact. We recognize that industry is moving away from better benefits so we have decided to do our part to start reversing the trend. Join us in our quest to disrupt, transform and innovate.
Benefits
- Competitive Market Leading Pay
- 25-30 days - Paid Time Off (PTO) / Holiday
- 100% Company paid medical/dental/vision/plans
- Health Savings Account (HSA)
- Dependent Care Flexible Spending Account (FSA)
- 401(k) Matching with no cliff vest
Powered by JazzHR
cwfGWzcu7s
Frequently Asked Questions
How do I apply for the 3D Artist (Hard Surface Modeler) position at Scattermesh?
Use the Apply button above to submit your application directly to Scattermesh. Most applications take less than 5 minutes if your resume and contact details are ready, and you'll be routed to the employer's official application system to finish.
Where is the 3D Artist (Hard Surface Modeler) position at Scattermesh located?
This position is based in Herndon. Scattermesh has not indicated remote or hybrid options for this role, so candidates should plan for on-site work.
What does a 3D Artist (Hard Surface Modeler) at Scattermesh earn?
Scattermesh has not disclosed a salary range in this posting. Many employers share specifics later in the interview process; you can also ask during a recruiter screen if compensation transparency is important to you.
When was the 3D Artist (Hard Surface Modeler) role at Scattermesh posted?
This role was posted on June 3, 2026 (14 days ago). It's still listed as actively hiring; we re-confirm openings against the source system multiple times per day and remove closed roles.
AI-powered job search
Get every job scored to your resume
Upload your resume and get jobs ranked, your resume tailored, and employee contacts found automatically.
Get Started FreeNo credit card to start