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Staff Machine Learning Engineer - Game Tech Group, ML Platform

Riot Games
Full Timestaff
Los Angeles, USAPosted 4 weeks ago

Role Overview

Riot Games is hiring a Staff Machine Learning Engineer - Game Tech Group, ML Platform. This is a full-time role in Los Angeles. Part of Riot Games's Lifecycle hiring. Full responsibilities, required qualifications, and the apply link are listed in the description below.

Salary Context

Salary is not disclosed in this posting. Market median for Staff-level Lifecycle roles is $191k-$253k (based on 43 comparable listings). Many employers share specifics during the interview process or after an initial screen.

Resume Keywords to Include

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TerraformCI/CDORBenefitsOnboardingComplianceRiotAs

Job description

Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in many broader domains. As a Staff Machine Learning Engineer at Riot, you’ll also dive into projects that focus on team cohesiveness and cross-team goals. You’ll lead without authority and provide other engineers with a clear illustration of extraordinary engineering.

Riot Games is building the next generation of its ML Platform to support AI and machine learning systems across game development, player experiences, and internal tools. We’re looking for a Staff Machine Learning Engineer to help design and scale the infrastructure powering a wide range of ML workloads and evolving AI systems across Riot. The ML Platform team builds and operates the shared infrastructure behind Riot’s AI ecosystem, including model serving, orchestration, feature management, and deployment workflows. Our goal is to help teams across Riot move ML systems from experimentation into reliable production services quickly and confidently. As a Staff Machine Learning Engineer on the ML Platform team, you will architect systems for model deployment, observability, and lifecycle management while helping shape the long-term direction of Riot’s ML platform. You will apply modern MLOps practices to improve reliability, scalability, and developer experience for teams building AI-powered products across Riot. You will report to the Engineering Manager.

Responsibilities:

  • Design and operate AI & ML inference infrastructure, including deployment pipelines and CPU/GPU-aware orchestration
  • Develop CI/CD workflows that enable rapid iteration and safe promotion from development to production
  • Optimize infrastructure supporting varied model architectures, from foundation models to gradient boosted trees, for high throughput, low latency, and high availability
  • Establish and evolve ML deployment best practices, including multi-version models, blue/green rollouts, shadow deployments, and rollback strategies
  • Improve developer experience by reducing operational complexity and simplifying platform onboarding
  • Influence long-term platform architecture and help shape technical direction across Riot’s ML ecosystem
  • Collaborate with researchers and game teams to understand product needs and build reusable platform capabilities
  • Use modern AI-assisted development tools and workflows thoughtfully to accelerate iteration, while maintaining engineering quality and reliability

Required Qualifications: 

  • 6+ years of experience in engineering, with time spent on ML/AI, platform or infrastructure teams
  • Experience operating inference platforms such as KServe and production ML infrastructure including Feast, Milvus, or similar open-source systems
  • Experience with one or more inference serving frameworks, including NVIDIA Triton/Dynamo, TorchServe, or similar systems
  • Familiarity with GPU orchestration, performance tuning, and cost-aware scheduling
  • Experience with CI/CD workflows, infrastructure-as-code (e.g., Terraform), and artifact management
  • Experience building and operating services within distributed or service-oriented architectures

Desired Qualifications:

  • Experience building ML infrastructure within a real-time, or latency-sensitive environment
  • Hands-on experience with optimizing ML & AI deployments (LLMs, diffusion models, etc.) for throughput, latency and reliability
  • Familiarity with agentic workflows and orchestration frameworks for LLM-based systems
  • Passion for player experience, game systems, or creative technology development

For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about players' experiences, this could be your role!

Our Perks:

Riot focuses on work/life balance, shown by our open paid time off policy and other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner, and children, and a 401k with company match. Check out our benefits pages for more information.

At Riot Games, we put players first. That mission drives every decision in our quest to create games and experiences that make it better to be a player. Whether you’re working directly on a new player-facing experience or you’re supporting the company as a whole, everyone at Riot is part of our mission. And just like in our games, we’re better when we work together. Our goal is to create collaborative teams where you are empowered to bring your unique perspective everyday. If that sounds like the kind of place you want to work, we’re looking forward to your application.

It’s our policy to provide equal employment opportunity for all applicants and members of Riot Games, Inc. Riot Games makes reasonable accommodations for handicapped and disabled Rioters and does not unlawfully discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, handicap, veteran status, marital status, criminal history, or any other category protected by applicable federal and state law. We consider for employment all qualified applicants, including those with criminal histories, in a manner consistent with applicable federal, state and local law, including the California Fair Chance Act, the City of Los Angeles Fair Chance Initiative for Hiring Ordinance, the Los Angeles County Fair Chance Ordinance for Employers, the San Francisco Fair Chance Ordinance, and the Washington Fair Chance Act.

Per the Los Angeles County Fair Chance Ordinance, the following core duties may create a basis for disqualifying candidates with relevant criminal histories:

  • Safeguarding confidential and sensitive Company data
  • Communication with others, including Rioters and third parties such as vendors, and/or players, including minors
  • Accessing Company assets, secure digital systems, and networks
  • Ensuring a safe interactive environment for players and other Rioters

These duties are directly related to essential operations, safety, trust, and compliance obligations within our organization. Please note that job duties may evolve based on business needs and additional responsibilities may be assigned as necessary to maintain operational efficiency and security. 

About Riot Games

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Riot Games

riotgames.com

LifecycleOn-site

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Frequently Asked Questions

How do I apply for the Staff Machine Learning Engineer - Game Tech Group, ML Platform position at Riot Games?

Use the Apply button above to submit your application directly to Riot Games. Most applications take less than 5 minutes if your resume and contact details are ready, and you'll be routed to the employer's official application system to finish.

Where is the Staff Machine Learning Engineer - Game Tech Group, ML Platform position at Riot Games located?

This position is based in Los Angeles. Riot Games has not indicated remote or hybrid options for this role, so candidates should plan for on-site work.

What does a Staff Machine Learning Engineer - Game Tech Group, ML Platform at Riot Games earn?

Riot Games has not disclosed a salary range in this posting. Many employers share specifics later in the interview process; you can also ask during a recruiter screen if compensation transparency is important to you.

When was the Staff Machine Learning Engineer - Game Tech Group, ML Platform role at Riot Games posted?

This role was posted on June 11, 2026 (31 days ago). It's still listed as actively hiring; we re-confirm openings against the source system multiple times per day and remove closed roles.

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