Role Overview
Mob Entertainment is hiring a entry-level Contract UI/UX Designer - Video Games. This is a contract role in CA. Part of Mob Entertainment's Brand hiring. Full responsibilities, required qualifications, and the apply link are listed in the description below.
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Job Description
Mob Entertainment is a startup multimedia studio that is best known for our hit indie horror game "Poppy Playtime". This franchise is one of the hottest new properties in gaming, and our team is naturally expanding as our ambition expands. To give a taste of our brand's popularity, more than 100 billion YouTube views of Poppy Playtime related content have occured since the game's launch 4 years ago.
The Role
We're looking for a Contract UI/UX Designer / UI Artist who can combine strong visual design skills with player-first thinking to craft intuitive, immersive, and visually striking user interfaces.
This role sits at the intersection of design, art, and gameplay. You'll be responsible for both the user experience (flow, usability, clarity) and the visual execution (layout, motion, style) of in-game UI, helping ensure players can seamlessly engage with our worlds without breaking immersion.
*******MUST HAVE VIDEO GAME EXPERIENCE*******
What You'll Do
- Design intuitive and engaging user experiences that improve player engagement and ease of use, including player flows, wireframes, and interaction models
- Prototype UI/UX solutions to test usability and player experience
- Ensure UI readability, accessibility, and responsiveness across platforms
- Create high-quality UI visuals that align with the game's tone, style, and horror atmosphere
- Design clear and effective icons, symbols, and visual indicators to help players understand game mechanics, objectives, and feedback
- Own the design of complex, high-impact UI systems such as HUD, inventory management, and other in-game interfaces
- Drive the UI design workflow from wireframing and prototyping to creating art assets and supporting in implementation
- Work closely with game designers, programmers, and other team members to ensure that the UI/UX design is in harmony with the overall vision and mechanics of the game
- Create and maintain UI style guides, component libraries, and documentation
What We're Looking For
- 3+ years of experience in UI/UX design or UI art for games or interactive media
- Strong portfolio demonstrating both UX thinking and high-quality visual UI work
- Experience designing for games, including HUDs, menus, and interactive systems
- Proficiency in design tools such as Figma, Photoshop, Illustrator, or similar
- Understanding of usability, player psychology, and interaction design principles
- Experience implementing UI in a game engine (Unreal Engine preferred)
- Strong communication skills and ability to collaborate across disciplines
- Detail-oriented with a strong sense of visual hierarchy, typography, and layout
Nice to Have
- Experience working on horror or atmospheric games
- Motion design or UI animation skills
- Familiarity with Unreal Engine UMG and Blueprints
- Basic scripting or technical implementation knowledge
- Experience with live games or iterative UX improvements based on player feedback
- Understanding of accessibility standards in games
OUR CORE VALUES:
- Storytelling
- Quality
- Obsession
- Creativity
- Subversion
- Collaboration
- Scrappiness
EMPLOYEE EXPECTATIONS:
- Kindness
- Result-Oriented
- Autonomy
- Efficiency
- Humility
- Be real.
- Be weird.
#LI-Remote
Mob Entertainment is an equal opportunity employer. We do not discriminate on the basis of race, color, religion or religious creed, sexual orientation, gender, gender identity, marital status, family or parental status, disability, military or veteran status, or any other basis protected by law. All employment decisions are based on a person's merit, business needs, and role requirements. If you require further accommodations or have questions regarding accessibility of our roles, please reach out to info@mobentertainment.com
Frequently Asked Questions
How do I apply for the Contract UI/UX Designer - Video Games position at Mob Entertainment?
Use the Apply button above to submit your application directly to Mob Entertainment. Most applications take less than 5 minutes if your resume and contact details are ready, and you'll be routed to the employer's official application system to finish.
Where is the Contract UI/UX Designer - Video Games position at Mob Entertainment located?
This position is based in CA. Mob Entertainment has not indicated remote or hybrid options for this role, so candidates should plan for on-site work.
What does a Contract UI/UX Designer - Video Games at Mob Entertainment earn?
Mob Entertainment has not disclosed a salary range in this posting. Many employers share specifics later in the interview process; you can also ask during a recruiter screen if compensation transparency is important to you.
When was the Contract UI/UX Designer - Video Games role at Mob Entertainment posted?
This role was posted on April 30, 2026 (52 days ago). It's still listed as actively hiring; we re-confirm openings against the source system multiple times per day and remove closed roles.
Is the Contract UI/UX Designer - Video Games role at Mob Entertainment entry-level?
Yes. This is an entry-level position. Strong candidates typically have 0-2 years of relevant work experience, internships, or significant project work. Read the full description for any specific qualification requirements Mob Entertainment has listed.
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