Role Overview
Apple is hiring a mid-level Software Engineer - Creator Studio - Full-time. This is a full-time role in Seattle, Washington. Part of Apple's Lifecycle hiring, posted 3 days ago. Full responsibilities, required qualifications, and the apply link are listed in the description below.
Salary Context
Salary is not disclosed in this posting. Market median for Mid-level Lifecycle roles is $100k-$125k (based on 72 comparable listings). Many employers share specifics during the interview process or after an initial screen.
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Job description
**Role Number:** 200645811-3337
**Summary**
Apple is where individual imaginations gather together, committing to the values that lead to great work. Every new product we build, service we create, or Apple Store experience we deliver is the result of us making each other’s ideas stronger. That happens because every one of us shares a belief that we can make something wonderful and share it with the world, changing lives for the better. It’s the diversity of our people and their thinking that inspires the innovation that runs through everything we do. When we bring everybody in, we can do the best work of our lives. Here, you’ll do more than join something — you’ll add something.
This is a great opportunity to be an early member of a new engineering team on a highly visible, highly impactful project! You will be deeply involved in developing new and innovative on-device ML and AI tools in the creative space. You will work with human interface designers, quality assurance teams, and cross-functional engineering teams to go beyond code and influence everything from user interfaces to project planning.
**Description**
The Creator Studio team is seeking a highly skilled Software Engineer with hands-on experience working on AI and creative tools. As a Software Engineer, you will play a key role in designing, implementing, and maintaining new features across our suite of Creator Studio applications.
**Minimum Qualifications**
+ 3+ years of proven experience developing and shipping reliable, scalable, maintainable, and testable code.
+ Knowledge of the iOS ecosystem, including system frameworks, APIs, daemons and resource management capabilities.
+ Experience with Apple’s languages such as Swift and Objective-C, as well as general LLM API experience.
+ Excellent understanding of an ML-based product lifecycle
+ Ability to write performant, scalable, maintainable, and correct multi-threaded code.
+ Ability to work effectively in a fast-paced environment and manage multiple priorities.
+ Strong communication, collaboration, and project management skills with the ability to articulate technical concepts to both technical and non-technical stakeholders.
+ Bachelor’s Degree in Computer Science or equivalent experience.
**Preferred Qualifications**
+ Experience building APIs or frameworks.
+ Experience building AI tools or working on AI-adjacent projects.
+ Experience with the latest Swift technologies.
+ Experience working with media storage and playback.
+ Experience as a technical lead.
**Role Number:** 200645811-3337
**Summary**
Apple is where individual imaginations gather together, committing to the values that lead to great work. Every new product we build, service we create, or Apple Store experience we deliver is the result of us making each other’s ideas stronger. That happens because every one of us shares a belief that we can make something wonderful and share it with the world, changing lives for the better. It’s the diversity of our people and their thinking that inspires the innovation that runs through everything we do. When we bring everybody in, we can do the best work of our lives. Here, you’ll do more than join something — you’ll add something.
This is a great opportunity to be an early member of a new engineering team on a highly visible, highly impactful project! You will be deeply involved in developing new and innovative on-device ML and AI tools in the creative space. You will work with human interface designers, quality assurance teams, and cross-functional engineering teams to go beyond code and influence everything from user interfaces to project planning.
**Description**
The Creator Studio team is seeking a highly skilled Software Engineer with hands-on experience working on AI and creative tools. As a Software Engineer, you will play a key role in designing, implementing, and maintaining new features across our suite of Creator Studio applications.
**Minimum Qualifications**
+ 3+ years of proven experience developing and shipping reliable, scalable, maintainable, and testable code.
+ Knowledge of the iOS ecosystem, including system frameworks, APIs, daemons and resource management capabilities.
+ Experience with Apple’s languages such as Swift and Objective-C, as well as general LLM API experience.
+ Excellent understanding of an ML-based product lifecycle
+ Ability to write performant, scalable, maintainable, and correct multi-threaded code.
+ Ability to work effectively in a fast-paced environment and manage multiple priorities.
+ Strong communication, collaboration, and project management skills with the ability to articulate technical concepts to both technical and non-technical stakeholders.
+ Bachelor’s Degree in Computer Science or equivalent experience.
**Preferred Qualifications**
+ Experience building APIs or frameworks.
+ Experience building AI tools or working on AI-adjacent projects.
+ Experience with the latest Swift technologies.
+ Experience working with media storage and playback.
+ Experience as a technical lead.
About Apple
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Frequently Asked Questions
How do I apply for the Software Engineer - Creator Studio - Full-time position at Apple?
Use the Apply button above to submit your application directly to Apple. Most applications take less than 5 minutes if your resume and contact details are ready, and you'll be routed to the employer's official application system to finish.
Where is the Software Engineer - Creator Studio - Full-time position at Apple located?
This position is based in Seattle, Washington. Apple has not indicated remote or hybrid options for this role, so candidates should plan for on-site work.
What does a Software Engineer - Creator Studio - Full-time at Apple earn?
Apple has not disclosed a salary range in this posting. Many employers share specifics later in the interview process; you can also ask during a recruiter screen if compensation transparency is important to you.
When was the Software Engineer - Creator Studio - Full-time role at Apple posted?
This role was posted on June 30, 2026 (3 days ago). It's still listed as actively hiring; we re-confirm openings against the source system multiple times per day and remove closed roles.
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