Role Overview
Voxel is hiring a entry-level Software Engineer, Perception. This is a full-time remote role, with the team based in San Francisco. Part of Voxel's Risk hiring, posted 4 weeks ago. Full responsibilities, required qualifications, and the apply link are listed in the description below.
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Job description
WHO WE ARE
Voxel is building the future of Computer Vision and Machine Learning for operations, risk, and safety. We use computer vision and AI to enable existing security cameras to automatically detect hazards and high-risk activities, keep people safe and drive operational efficiencies. Our technology addresses the key cost drivers for workers’ compensation, general liability, and property damage, which cost US employers over $500 billion annually.
WHAT YOU'LL DO
We are seeking a highly motivated and bright engineer to join our team and devise elegant solutions to challenging problems. This role will focus on designing and implementing systems to support Voxel's ML development. As a part of the perception team, you should be comfortable working in a fast-paced environment and solving problems across the software stack. We require engineers to be versatile and possess the ability to move across projects and tackle new challenges.
RESPONSIBILITIES
- Develop and productionize state-of-the-art computer vision algorithms for object detection, tracking, pose estimation, activity recognition, and anomaly detection in complex indoor environments like warehouses and retail spaces.
- Implement and optimize computer vision techniques for high-throughput, low-latency applications on edge compute devices.
- Streamline ML data ingestion, retraining pipelines, and model redeployment workflows.
- Build and maintain reliable, scalable pipelines for continuous training and deployment of ML models in production environments.
- Partner with Sales, Customer Success, and Field Engineering to architect ML-driven solutions tailored to customer needs and deployment contexts.
QUALIFICATIONS
MUST-HAVES
- Bachelor's degree in Computer Science, Robotics or a related field.
- Software development experience with proficiency in Python, Go-Lang or C++.
- Ability to solve complex and open-ended problems
- Familiarity with version control systems like Git (e.g., branching, merging, pull requests).
NICE-TO-HAVES
- Master’s or PhD in Computer Science, Robotics, or a related field.
- Coursework or research in computer vision or machine learning.
- 1-3 years of experience in software development.
- Experience with Docker, Bazel build system and/or AWS cloud services like EKS, S3, ECS
- Experience designing large, highly available distributed systems with Kubernetes.
- Experience working with monocular cameras - pose estimation, tracking and state estimation, object detection, segmentation.
WHY JOIN US?
Join a visionary team revolutionizing safety and operations, directly impacting the well-being of millions of essential workers. This is your chance to build an extraordinary business and foster a vibrant company culture that demands your absolute best. Alongside AI experts, experienced entrepreneurs, and passionate problem-solvers, you'll play a pivotal role in shaping the company's growth trajectory and market position. Enjoy a competitive salary, benefits, and a dynamic work environment.
BENEFITS
- Extensive / Generous health, dental, and vision insurance.
- Highly competitive paid parental leave and support system.
- Ownership in the business through an Equity Incentive Plan.
- Generous paid time off and / or flexible work arrangements.
- Daily meals in-office, vibrant company events, team-building.
- 401K retirement plan, HSA options, pre-tax Commuter Card.
About Voxel
Frequently Asked Questions
How do I apply for the Software Engineer, Perception position at Voxel?
Use the Apply button above to submit your application directly to Voxel. Most applications take less than 5 minutes if your resume and contact details are ready, and you'll be routed to the employer's official application system to finish.
Is the Software Engineer, Perception role at Voxel remote?
Yes. This is a remote role. The team is based in San Francisco, but the position itself does not require relocating to that office.
What does a Software Engineer, Perception at Voxel earn?
Voxel has not disclosed a salary range in this posting. Many employers share specifics later in the interview process; you can also ask during a recruiter screen if compensation transparency is important to you.
When was the Software Engineer, Perception role at Voxel posted?
This role was posted on June 10, 2026 (29 days ago). It's still listed as actively hiring; we re-confirm openings against the source system multiple times per day and remove closed roles.
Is the Software Engineer, Perception role at Voxel entry-level?
Yes. This is an entry-level position. Strong candidates typically have 0-2 years of relevant work experience, internships, or significant project work. Read the full description for any specific qualification requirements Voxel has listed.
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