Software Engineer, Spacecraft Simulation
TrueanomalyincRole Overview
Trueanomalyinc is hiring a entry-level Software Engineer, Spacecraft Simulation. This is a full-time role in Denver, CO or Long Beach. Part of Trueanomalyinc's Mobile hiring. Full responsibilities, required qualifications, and the apply link are listed in the description below.
Resume Keywords to Include
Make sure these keywords appear in your resume to improve ATS scoring
Job description
Space is a warfighting domain. True Anomaly seeks those with the talent and ambition to build the technology that secures it.
OUR MISSION
True Anomaly delivers decisive capabilities for space superiority. We build autonomous spacecraft, advanced payloads, mission software, and space-based interceptors — enabling the U.S. and its Allies to secure the space environment and counter threats from the ultimate high ground.
OUR VALUES
- Be the offset. We create asymmetric advantages with creativity and ingenuity.
- What would it take? We challenge assumptions to deliver ambitious results.
- It’s the people. Our team is our competitive advantage and we are better together.
YOUR MISSION
Software is the central nervous system for True Anomaly's engineering and product thesis. Software bridges the gap between military objectives, theoretical physics, and the human and autonomous control of spacecraft and ground systems. True Anomaly is seeking a Spacecraft Simulation Software Engineer to contribute to the continuing evolution of our spacecraft, constellation modeling, and simulation software with a focus on multi-physics, high-fidelity simulation.
You will work in a fast-paced, interdisciplinary team to identify, develop, and deliver algorithms for modeling complex coupled physics including 6-degree-of-freedom (6DOF) rigid body dynamics, thermal systems, attitude dynamics and control, power systems, propulsion, and their interactions. This role focuses on building the simulation infrastructure that enables engineers to design spacecraft, validate control algorithms, analyze system performance, and predict mission outcomes with high confidence.
RESPONSIBILITIES
- Write well-structured, efficient code using modern C++ best practices (C++ 17 / C++ 20), with a particular emphasis on performance and maintainability
- Develop and maintain multi-physics simulation libraries for spacecraft systems modeling including:
- 6DOF rigid body dynamics with environmental perturbations (gravity gradient, solar radiation pressure, atmospheric drag, magnetic torques)
- Thermal modeling including conduction, radiation, and solar heating
- Attitude dynamics and control system simulation
- Propulsion system modeling (thrusters, tanks, mass properties)
- Power generation and distribution (solar arrays, batteries, loads)
- Sensor and actuator models (reaction wheels, star trackers, gyros, magnetometers, thrusters)
- Implement coupled physics algorithms that capture interactions between subsystems (thermal-structural, power-thermal, propulsion-dynamics, etc.)
- Design and implement time-stepping algorithms, solver architectures, and integration schemes for real-time and faster-than-real-time simulation
- Maintain libraries that provide APIs in multiple languages (Python, C++) to other applications within True Anomaly
- Work with other internal teams who leverage our simulation APIs to plan and execute missions, develop advanced algorithms for spacecraft operation, and perform trade-space analyses
- Participate in code reviews, architectural discussions, and sprint planning sessions to maintain high standards of software quality and adherence to project timelines
QUALIFICATIONS
- Bachelor's degree in aerospace engineering, mechanical engineering, computer science, physics, a similar discipline, or relevant experience
- 1-3 years of professional experience in C++
- Experience with the Python programming language for scripting and prototyping applications
- Strong understanding of object-oriented software development practices
- Ability to understand new challenges quickly, formulate a plan, get buy-in, and execute
- Understanding of complex distributed systems, and how the components you design and deliver will fit into those larger systems
- Excellent problem-solving skills and attention to detail
- U.S. Citizen and eligible for DoD Secret or TS/SCI clearance
PREFERRED SKILLS AND EXPERIENCE
- Experience developing physics-based modeling and simulation environments (i.e., modeling spacecraft dynamics, thermal systems, or control algorithms)
- Knowledge of numerical methods:
- ODE solvers and integration schemes (Runge-Kutta, etc.)
- Numerical linear algebra and matrix computations
- Sparse matrix techniques
- Experience with spacecraft subsystems:
- Attitude determination and control systems (ADCS)
- Guidance, navigation, and control (GNC)
- Thermal control systems
- Electric power systems (EPS)
- Propulsion systems
- Understanding of coordinate frames and transformations (ECI, ECEF, body frame, etc.)
- Experience with quaternion mathematics and rotation representations
- Knowledge of orbital mechanics and perturbation forces
- Familiarity with model validation, verification, and uncertainty quantification
- Experience with version control systems (Git) and CI/CD pipelines
COMPENSATION
- Base Salary: $120,000 - $200,000
- Equity + Benefits including Health, Dental, Vision, HRA/HSA options, PTO and paid holidays, 401K, Parental Leave
Your actual level and base salary will be determined on a case-by-case basis and may vary based on the following considerations: job-related knowledge and skills, education, location, and experience.
ADDITIONAL REQUIREMENTS
- Work Location—This is a fully onsite role. Candidates must be based in or able to commute to our Denver or Long Beach office daily.
- Work environment—the work environment; temperature, noise level, inside or outside, or other factors that will affect the person's working conditions while performing the job.
- Physical demands—the physical demands of the job, including bending, sitting, lifting and driving.
This position will be open until it is successfully filled. To submit your application, please follow the directions below.
#LI-Onsite
To conform to U.S. Government space technology export regulations, including the International Traffic in Arms Regulations (ITAR) you must be a U.S. citizen, lawful permanent resident of the U.S., protected individual as defined by 8 U.S.C. 1324b(a)(3), or eligible to obtain the required authorizations from the U.S. Department of State.
True Anomaly is committed to equal employment opportunity on any basis protected by applicable state and federal laws. If you have a disability or additional need that requires accommodation, please do not hesitate to let us.
About Trueanomalyinc
Trueanomalyinc
178 other open roles at Trueanomalyinc on TryApplyNow.
Frequently Asked Questions
How do I apply for the Software Engineer, Spacecraft Simulation position at Trueanomalyinc?
Use the Apply button above to submit your application directly to Trueanomalyinc. Most applications take less than 5 minutes if your resume and contact details are ready, and you'll be routed to the employer's official application system to finish.
Where is the Software Engineer, Spacecraft Simulation position at Trueanomalyinc located?
This position is based in Denver, CO or Long Beach. Trueanomalyinc has not indicated remote or hybrid options for this role, so candidates should plan for on-site work.
What does a Software Engineer, Spacecraft Simulation at Trueanomalyinc earn?
Trueanomalyinc has not disclosed a salary range in this posting. Many employers share specifics later in the interview process; you can also ask during a recruiter screen if compensation transparency is important to you.
When was the Software Engineer, Spacecraft Simulation role at Trueanomalyinc posted?
This role was posted on April 29, 2026 (71 days ago). It's still listed as actively hiring; we re-confirm openings against the source system multiple times per day and remove closed roles.
Is the Software Engineer, Spacecraft Simulation role at Trueanomalyinc entry-level?
Yes. This is an entry-level position. Strong candidates typically have 0-2 years of relevant work experience, internships, or significant project work. Read the full description for any specific qualification requirements Trueanomalyinc has listed.
Similar Jobs
More Jobs at Trueanomalyinc
View all →VP, Platform Engineering
Trueanomalyinc
Vice President, Production
Trueanomalyinc
Thermal Engineer (Senior or Staff)
Trueanomalyinc
Thermal Engineer (II or III)
Trueanomalyinc
Test Engineer (I or II)
Trueanomalyinc
AI-powered job search
Get every job scored to your resume
Upload your resume and get jobs ranked, your resume tailored, and employee contacts found automatically.
Get started freeNo credit card to start