Art Director / Principal Lead Artist (AAA Project)
Prefabot Interactive Game Entertainment Inc.Role Overview
Prefabot Interactive Game Entertainment Inc. is hiring a Art Director / Principal Lead Artist (AAA Project). This is a full-time hybrid role, based in CA. Full responsibilities, required qualifications, and the apply link are listed in the description below.
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Job description
Art Director / Principal Lead Artist (AAA Project) — Thornhill, ON (Hybrid/Remote)
About Us At Prefabot Interactive, we push the boundaries of interactive entertainment. We're assembling a world-class team for an ambitious, unannounced AAA title built on innovation, artistic excellence, and collaboration.
Role Overview We're not just hiring an Art Director — we're looking for a founder-level creative leader who wants to leave their fingerprints on an entire IP. If you've ever wanted to build something from the ground up, define a visual language that didn't exist before, and be recognized as a foundational voice of a studio, this is that role.
This is a highly hands-on position — you'll set the high-level vision while actively diving into execution: building pipelines, working in DCC tools, and shaping environments and characters from prototype to final polish.
Key Responsibilities
· Define and maintain the Art Bible, visual style guides, and overall aesthetic direction
· Set the quality bar through direct participation — paintovers, sculpting, in-engine lighting and material work
· Design and implement scalable art pipelines from DCC tools (Maya/Blender, ZBrush, Substance) into Unreal Engine 5
· Lead, mentor, and inspire a multi-disciplinary internal art team
· Collaborate with Design, Engineering, and Production to hit technical performance budgets
· Manage external vendors and outsourcing studios with clear documentation and feedback
Required Qualifications
· 8–10+ years in the game industry; 3+ years in a Lead Artist or Art Director role
· At least one shipped AAA console/PC title in a leadership capacity
· Deep hands-on expertise in both Environment Art and Character Art
· Expert knowledge of modern AAA pipelines (materials, photogrammetry, LODs, optimization)
· Mastery of Unreal Engine 5, Maya/Blender, ZBrush, Substance Designer/Painter
· World-class portfolio including style guides and pipeline examples
Nice to Have
· Traditional arts background (painting, sculpture, architecture)
· Experience with Houdini or AI-assisted art workflows
· Experience building an art team from the ground up
What We Offer
· Competitive salary and bonuses
· Full health/dental/vision benefits
· Flexible hours and hybrid/remote options
· Developer-first studio culture、 Ground-floor, founder-level creative ownership of a new AAA IP
To Apply: Submit your resume and portfolio link to hiring@prefabot.com. Applications without AAA-level portfolio work will not be considered.
About Prefabot Interactive Game Entertainment Inc.
Prefabot Interactive Game Entertainment Inc.
Frequently Asked Questions
How do I apply for the Art Director / Principal Lead Artist (AAA Project) position at Prefabot Interactive Game Entertainment Inc.?
Use the Apply button above to submit your application directly to Prefabot Interactive Game Entertainment Inc.. Most applications take less than 5 minutes if your resume and contact details are ready, and you'll be routed to the employer's official application system to finish.
Is the Art Director / Principal Lead Artist (AAA Project) role at Prefabot Interactive Game Entertainment Inc. remote or in-office?
This is a hybrid role based in CA. Expect a mix of in-office and remote days, with the specific cadence set by the hiring manager.
What does a Art Director / Principal Lead Artist (AAA Project) at Prefabot Interactive Game Entertainment Inc. earn?
Prefabot Interactive Game Entertainment Inc. has not disclosed a salary range in this posting. Many employers share specifics later in the interview process; you can also ask during a recruiter screen if compensation transparency is important to you.
When was the Art Director / Principal Lead Artist (AAA Project) role at Prefabot Interactive Game Entertainment Inc. posted?
This role was posted on April 26, 2026 (67 days ago). It's still listed as actively hiring; we re-confirm openings against the source system multiple times per day and remove closed roles.
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