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Senior Concept Artist, Environments/Characters

Oyster
Full Timesenior
INPosted 3 days ago

Role Overview

Oyster is hiring a Senior Concept Artist, Environments/Characters. This is a full-time role in IN. posted 3 days ago. Full responsibilities, required qualifications, and the apply link are listed in the description below.

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ORPhotoshopIllustratorAfter EffectsBenefitsDiscoveryIPWelcome

Job description

Welcome to Warner Bros. Discovery. the stuff dreams are made of.

Who We Are.When we say, "the stuff dreams are made of," we're not just referring to the world of wizards, dragons and superheroes, or even to the wonders of Planet Earth. Behind WBD's vast portfolio of iconic content and beloved brands, are the storytellers bringing our characters to life, the creators bringing them to your living rooms and the dreamers creating what's next.

From brilliant creatives, to technology trailblazers, across the globe, WBD offers career defining opportunities, thoughtfully curated benefits, and the tools to explore and grow into your best selves. Here you are supported, here you are celebrated, here you can thrive.

Avalanche is a Warner Bros. Games studio located in downtown Salt Lake City nestled against the backdrop of the beautiful Wasatch Mountains. We've been in the video game business since 1995, creating interactive experiences for fans of the world's largest franchises. Join the team behind the blockbuster open world, action RPG Hogwarts Legacy as we create what's next!

The Job

Avalanche, a division of WB Games Inc., is seeking a Senior Concept Artist to join our team of talented industry veterans that created Hogwarts Legacy! This person will be a key member of the art team, working closely with project leadership to establish a world-class art culture and robust art pipelines.

This is an individual contributor role that works with internal and external partners, including outsourcing and co-dev relationships, to deliver high-quality art for an online multiplayer RPG. The ideal candidate is a highly skilled artist, that may provide informal training, guidance or feedback to less experienced Artists on the project.

What part will you play Create and iterate characters, enemies and environment art and designsCreate sketches and detailed renderings of props and individual environmental elements, detailed renderings and turnarounds for characters, creatures, enemiesCollaborate on the visual style to ensure high qualityWhat do we need from you At least 5 years of progressively complex industry experience or a combination of experience with a BA in art or related fieldStrong ability to collaborate and mentor junior artistsIn-depth knowledge and exceptional foundation art skillsStrong understanding of human and animal anatomy with an ability to render realistic conceptsStrong understanding of costume design throughout human historySolid understanding of geography, geology, terrain, flora with an ability to render realistic environment conceptsSolid understanding of a variety of architectural styles throughout history with an application to architectural studies/conceptsSolid understanding of color theory, value structure, and lighting fundamentals with an application to both character and environment concept artUnderstanding of material definition with an ability to render highly realistic materials as neededStrong understanding of industrial design with an application in describing function and formStrong understanding of modern matte painting techniquesStrong understanding of the IP the game is based onMust have an active, passionate interest in current video games to help drive the game to the next levelWork well under pressure, work autonomously and meet deadlines with minimal supervisionExcellent communication, interpersonal and organizational skillsDiligence with individual and team tasksSolid organization and production skillsHigh capacity to learn new concept art tools and techniques to help increase quality and efficiency of concept art teamProficiency with 2D applications such as Photoshop, Painter, Illustrator etc.Proficiency of 3D applications such as Zbrush, Maya/MaxSolid understanding of motion graphic software such as After Effects and PremierPortfolio/website demonstrating industry leading concept art/illustration skillsHow We Get Things Done.

This last bit is probably the most important! Here at WBD, our guiding principles are the core values by which we operate and are central to how we get things done. You can find them at www.wbd.com/guiding-principles/ along with some insights from the team on what they mean and how they show up in their day to day. We hope they resonate with you and look forward to discussing them during your interview.

Championing Inclusion at WBDWarner Bros. Discovery embraces the opportunity to build a workforce that reflects a wide array of perspectives, backgrounds and experiences. Being an equal opportunity employer means that we take seriously our responsibility to consider qualified candidates on Welcome to Warner Bros. Discovery. the stuff dreams are made of.

Who We Are.When we say, "the stuff dreams are made of," we're not just referring to the world of wizards, dragons and superheroes, or even to the wonders of Planet Earth. Behind WBD's vast portfolio of iconic content and beloved brands, are the storytellers bringing our characters to life, t

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Frequently Asked Questions

How do I apply for the Senior Concept Artist, Environments/Characters position at Oyster?

Use the Apply button above to submit your application directly to Oyster. Most applications take less than 5 minutes if your resume and contact details are ready, and you'll be routed to the employer's official application system to finish.

Where is the Senior Concept Artist, Environments/Characters position at Oyster located?

This position is based in IN. Oyster has not indicated remote or hybrid options for this role, so candidates should plan for on-site work.

What does a Senior Concept Artist, Environments/Characters at Oyster earn?

Oyster has not disclosed a salary range in this posting. Many employers share specifics later in the interview process; you can also ask during a recruiter screen if compensation transparency is important to you.

When was the Senior Concept Artist, Environments/Characters role at Oyster posted?

This role was posted on June 30, 2026 (3 days ago). It's still listed as actively hiring; we re-confirm openings against the source system multiple times per day and remove closed roles.

How much experience does the Senior Concept Artist, Environments/Characters role at Oyster require?

This is a senior-level position. Most senior roles call for 5+ years of directly relevant experience. Oyster lists their specific requirements in the description below, so review the must-have qualifications closely before applying.

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