
System and Scheduling Architect – GPU
NVIDIARole Overview
NVIDIA is hiring a System and Scheduling Architect – GPU. This is a full-time role in US, CA, Santa Clara. posted today. applications are still in the early window, before most candidates have applied. Full responsibilities, required qualifications, and the apply link are listed in the description below.
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Job description
We are now looking for a GPU system and process scheduling architect! NVIDIA is seeking outstanding system architects to design the next generation GPU system interface. This position offers the opportunity to have a real impact in a dynamic, technology-focused company impacting the field of artificial intelligence and product lines ranging from consumer graphics to self-driving cars. We have crafted a team of extraordinary people stretching around the globe, whose mission is to push the frontiers of what is possible today and define the platform of tomorrow.
What you’ll be doing:
As a member of the architecture team, you will be responsible for understanding how the GPU sub-system modules interoperate and interact with overall system
You will architect and plan features in concert with software, hardware, and verification teams across the globe to implement the next iteration of GPUs
Create functional and performance models, often in C++, along with test plans to validate the features you design
Actively support post-silicon validation activities
Constantly learning and growing!
What we need to see:
BS or MS in Compute Architecture, Computer Science, or Electrical Engineering (or related degree) or equivalent experience
2+ years of meaningful work experience
Work experience coding in C or C++
Course work or industry experience in Computer Architecture, Operation systems, and/or system architecture
Ways to stand out from the crowd:
Knowledge of memory isolation and security, firmware, process scheduling, OpenGL, DX, CUDA, DL/ML, PCIe, AXI, NVLink, and/or CXL
Knowledge of Perl or Python
NVIDIA is widely considered to be one of the technology world’s most desirable employers. We have some of the most forward-thinking and hardworking people in the world working for us. Do you want to work at the boundary of software, hardware, and forefront of technology? Would you love the challenge of crafting the highest performance chips in the industry? If so, we want to hear from you.
#LI-Hybrid
Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 124,000 USD - 195,500 USD for Level 2, and 152,000 USD - 241,500 USD for Level 3.You will also be eligible for equity and benefits.
This posting is for an existing vacancy.
NVIDIA uses AI tools in its recruiting processes.
NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.About NVIDIA

NVIDIA
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Frequently Asked Questions
How do I apply for the System and Scheduling Architect – GPU position at NVIDIA?
Use the Apply button above to submit your application directly to NVIDIA. Most applications take less than 5 minutes if your resume and contact details are ready, and you'll be routed to the employer's official application system to finish.
Where is the System and Scheduling Architect – GPU position at NVIDIA located?
This position is based in US, CA, Santa Clara. NVIDIA has not indicated remote or hybrid options for this role, so candidates should plan for on-site work.
What does a System and Scheduling Architect – GPU at NVIDIA earn?
NVIDIA has not disclosed a salary range in this posting. Many employers share specifics later in the interview process; you can also ask during a recruiter screen if compensation transparency is important to you.
When was the System and Scheduling Architect – GPU role at NVIDIA posted?
This role was posted on July 24, 2026 (today). It's still listed as actively hiring; we re-confirm openings against the source system multiple times per day and remove closed roles.
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