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Principal Product Designer

Linear
EuropeRemotePosted 10 weeks ago

Role Overview

Linear is hiring a Principal Product Designer. This is a full-time remote role, with the team based in Europe. Full responsibilities, required qualifications, and the apply link are listed in the description below.

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Job description

At Linear, we're building the product development system for teams and agents. AI is fundamentally changing how software gets built, and we’re shaping the tools this new era requires.

Founded in 2019, Linear has become the platform of choice for more than 30,000 companies (including OpenAI, Coinbase, and Ramp) to plan, build, and ship their products. Today, our team is distributed across North America, Europe, and Australia, and we’re continuing to grow internationally. What unites us is relentless focus, fast execution, and a deep care for software craftsmanship.

Quality is our competitive advantage. Every member of our fully remote team is a maker at heart, caring deeply about the quality and feel of our work. While the industry optimizes for speed and metrics alone, we believe that craft and quality have lasting value. Quality creates gravity — it pulls people toward our team and product rather than requiring us to push. This philosophy drives everything we do, from product decisions to hiring choices.

For this role, we expect robust design skills, sharp product thinking, and the ability to engage in technical discussions. We work in small, autonomous project teams, where engineers are paired tightly with designers to explore ideas, build prototypes, deploy internal builds, and ultimately ship to customers. You will be a key element of projects from beginning to end.

Location & work mode

Linear is a remote-first company, with optional co-working offices in San Francisco, New York, and London. This role is open to candidates based in North America and Europe. You can work from anywhere within this region. We value deep focus and async collaboration, with intentional moments to connect in person through team off-sites, optional co-working, and occasional travel.

What you'll do

  • Pair closely with engineering and product to initiate and complete roadmap projects, no hand-offs
  • Spot opportunities to redesign or refine key screens and flows, as well as smaller quality issues and “paper cuts” as you use Linear
  • Create mockups, prototypes, and high-fidelity visuals to communicate ideas and describe their execution
  • Guide and inspire fellow designers through collaborative critique of work-in-progress
  • Use and improve our lightweight design system components
  • Help with hiring new teammates that can elevate our team and product

What we’re looking for

  • 7+ years experience designing software
  • Courage to ask questions, experiment, and advocate for what you feel is right
  • Humility to accept feedback, adapt your thinking, and iterate toward the best solution
  • Experience with prototyping in Figma (and beyond with tools like AI, HTML/CSS, Origami)
  • Ability to distill problems and feedback, then design clear, focused solutions
  • Effective written and verbal communication skills — much of our work is async

What we offer

We're a small, focused team that cares deeply about the quality of our work and the people we do it with. Here's what you can expect:

  • Competitive salary and equity
  • Employee-friendly equity terms including early exercise in the US and extended exercise windows
  • Daily meal and coffee stipend on every workday
  • Paid co-working space or desk
  • Health coverage (based on country requirements)
  • 5 weeks paid vacation, plus local statutory holidays
  • 4 months paid parental leave
  • Paid month off after 4 years & every 2 years thereafter
  • Regular team events and off-sites
  • Remote-first with no required commute

Learn how we think and work

  • How we hire at Linear https://linear.app/now/how-we-hire-at-linear Linear blog post
  • Part I https://linear.app/blog/a-design-reset and Part II https://linear.app/blog/how-we-redesigned-the-linear-ui of how we redesigned the Linear UI
  • Read me https://linear.app/readme a story about our mission
  • Why and how we do work trials https://linear.app/blog/why-and-how-we-do-work-trials-at-linear Linear blog post
  • How we structure our product teams https://www.youtube.com/watch?index=59&list=PLXDU_eVOJTx402DljIPagaDKLibF-qfF0&v=I4vvBidQcck talk by our Head of Product, Nan Yu, at Config 2024
  • Crafting quality that endures https://www.youtube.com/watch?v=pCil7YNhNCU Config keynote by our Co-founder & CEO, Karri Saarinen
  • Building for quality: Our Investment in Linear https://accel.com/noteworthy/our-investment-in-linear Accel Series B blog post

Linear is an equal opportunity employer. We do not discriminate based on race, color, religion, gender identity or expression, sexual orientation, national origin, age, disability, veteran status, or any other protected characteristic under applicable law.

About Linear

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Linear

Hires remote

13 other open roles at Linear on TryApplyNow.

Frequently Asked Questions

How do I apply for the Principal Product Designer position at Linear?

Use the Apply button above to submit your application directly to Linear. Most applications take less than 5 minutes if your resume and contact details are ready, and you'll be routed to the employer's official application system to finish.

Is the Principal Product Designer role at Linear remote?

Yes. This is a remote role. The team is based in Europe, but the position itself does not require relocating to that office.

What does a Principal Product Designer at Linear earn?

Linear has not disclosed a salary range in this posting. Many employers share specifics later in the interview process; you can also ask during a recruiter screen if compensation transparency is important to you.

When was the Principal Product Designer role at Linear posted?

This role was posted on April 29, 2026 (71 days ago). It's still listed as actively hiring; we re-confirm openings against the source system multiple times per day and remove closed roles.

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