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Game Animator

Light & Wonder
Full Timejunior
INPosted 5 days ago

Role Overview

Light & Wonder is hiring a entry-level Game Animator. This is a full-time role in IN. posted 5 days ago. Full responsibilities, required qualifications, and the apply link are listed in the description below.

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PipelineORPhotoshopAfter EffectsBarGamingWelcomeAt

Job description

Gaming:

Welcome to the world of land-based gaming. At Light & Wonder, it’s all about the games, and our Gaming team builds cutting-edge technology, products, and content for the most iconic casinos and operators across the globe.

Position Summary

Delivers control and movement to characters, creatures, objects, scenery and environment displayed within electronic games, websites or software products. Applies knowledge and uses technical process ability in techniques such as rigging and skinning, kinetics and basic cinematography. Collaborates with programmers and artists to balance seamless movements and optimized performance on the target platform. Applies developed skills, knowledge and proficiency in animation packages, such as 3ds Max, Maya, Substance, to develop work product.

About Light & Wonder, Inc.

Light & Wonder, Inc. is the leading cross-platform global games company. Through our three unique, yet highly complementary business segments, we deliver unforgettable experiences by combining the exceptional talents of our 6,500+ member team, with a deep understanding of our customers and players. We create immersive content that forges lasting connections with players, wherever they choose to engage. At Light & Wonder, it’s all about the games. The Company is committed to the highest standards of integrity, from promoting player responsibility to implementing sustainable practices. To learn more visit www.lnw.com.

Our Values

  • Dare to be bold: We combine diverse talent to look at the familiar in unfamiliar ways.
  • Celebrate perspectives - We combine diverse talent to look at the familiar in unfamiliar ways
  • Never settle: We relentlessly push forward to create the extraordinary in every detail.
  • Uphold integrity: We promote accountability and respect to raise the bar for ourselves and the industry.
  • Win as a team: We bring out the best in each other to share collective success.

Job Summary: We are looking for a skilled 3D Generalist with a strong focus on Modelling, Texturing Rigging and Animation to join our creative team. The ideal candidate will have hands-on experience in creating high-quality 3D assets for games, animation, with a solid understanding of the full asset pipeline.

Responsibilities

  • Create game ‑ready assets with proper topology, scale, and optimization
  • Perform UV mapping, baking, and texture optimization
  • Strong ability to rapidly create, refine, and update 3D models—including props and assets—throughout the production pipeline from concept to final delivery
  • Collaborated with the desired squad to understand the overall game vision and rigging and skinning needs
  • Ability to create Basic 3D animations with principles.
  • Strong working knowledge of industry - standard software, including Autodesk max, Autodesk maya, z- brush, Substance painter.
  • Open to constructive feedback with the ability to quickly adapt and improve within the production workflow.
  • Maintain visual consistency and adhere to art direction and technical constraints
  • Make revisions and updates based on feedback while meeting project deadlines
  • Good communication and teamwork skills

Good to have:

  • Proven experience working with Unity, Unreal Engine, or equivalent game Performance and memory profiling and optimization skills
  • Knowledge of Photoshop, after Effects and 3d for both pre-rendered and real-time platforms.
  • PBR workflows

Education

  • Bachelors of Art/Animation OR equivalent industry experience.

Required Experience:

  • Between 3-7 years of experience in a professional Game/Animation studio.
  • Strong expertise in 3D Modelling and Texturing (core requirement)
  • Proficiency in tools such as: Maya / Blender / 3ds Max / Substance Painter /Photoshop
  • Solid understanding of: UV layouts and texture baking Optimization for real-time or production pipelines
  • Skill in creative problem resolution.
  • Ability to provide effective feedback to team members

Soft Skills & Personal Attributes:

  • Excellent organizational, written, and verbal communication skills. Excellent written and verbal communication skills.
  • Strong problem-solving mindset with attention to detail.
  • Collaborating with designers to attend meetings and discuss ongoing projects.
  • Understanding the project requirements and conceptualizing creative ideas.
  • Troubleshooting any problems that arise during work on projects
  • Ability to manage multiple tasks and projects with minimal supervision.
  • Self-motivated, adaptable, and comfortable working in fast-paced environments.
  • Passion for video games, including slot games and interactive entertainment.

About Light & Wonder

Light & Wonder logo

Light & Wonder

On-site

1 other open role at Light & Wonder on TryApplyNow.

Frequently Asked Questions

How do I apply for the Game Animator position at Light & Wonder?

Use the Apply button above to submit your application directly to Light & Wonder. Most applications take less than 5 minutes if your resume and contact details are ready, and you'll be routed to the employer's official application system to finish.

Where is the Game Animator position at Light & Wonder located?

This position is based in IN. Light & Wonder has not indicated remote or hybrid options for this role, so candidates should plan for on-site work.

What does a Game Animator at Light & Wonder earn?

Light & Wonder has not disclosed a salary range in this posting. Many employers share specifics later in the interview process; you can also ask during a recruiter screen if compensation transparency is important to you.

When was the Game Animator role at Light & Wonder posted?

This role was posted on July 1, 2026 (5 days ago). It's still listed as actively hiring; we re-confirm openings against the source system multiple times per day and remove closed roles.

Is the Game Animator role at Light & Wonder entry-level?

Yes. This is an entry-level position. Strong candidates typically have 0-2 years of relevant work experience, internships, or significant project work. Read the full description for any specific qualification requirements Light & Wonder has listed.

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