Job Description
📍 Job Overview
Job Title: UX/UI Designer
Company: HP (HyperX)
Location: Fountain Valley, California, United States
Job Type: Full-Time
Category: UX/UI Design, Product Design
Date Posted: February 24, 2026
Experience Level: 5+ Years
Remote Status: On-site
🚀 Role Summary
- Design intuitive and engaging software and application user interfaces for industry-leading gaming hardware experiences across multiple platforms.
- Translate user needs and business goals into compelling visual designs, prototypes, and actionable design specifications.
- Champion the user's perspective by advocating for their needs and incorporating feedback into design iterations to enhance product usability and accessibility.
- Maintain and evolve a unified design language through a comprehensive shared design library, ensuring brand consistency and efficient design workflows.
- Collaborate closely with cross-functional teams, including product management, engineering, and UX research, to deliver pixel-perfect, high-quality user experiences.
📝 Enhancement Note: This role is specifically within the HyperX division of HP, focusing on the gaming industry. The emphasis is on creating user experiences that cater to a diverse gaming audience, from casual players to esports professionals, highlighting inclusivity and self-expression through product design.
📈 Primary Responsibilities
- Develop user-centered software and application interfaces that seamlessly integrate with HyperX's gaming hardware, ensuring a superior user experience across various platforms (e.g., PC, consoles, mobile).
- Collaborate with product managers and engineers to clearly define user requirements, design objectives, and ensure alignment with overarching business strategies and product roadmaps.
- Create and maintain a robust, unified design library of UI elements, components, and patterns that embody the global design language, promoting consistency and efficiency across all digital products.
- Construct interactive prototypes using tools like Figma or Protopie to effectively communicate design concepts, test user flows, and facilitate feedback sessions with UX research and software engineering teams.
- Present design solutions, user research insights, and strategic recommendations to internal stakeholders at various management levels, articulating the rationale and benefits of proposed designs.
- Conduct thorough UI quality assurance reviews on developer builds, verifying pixel-perfect implementation, ensuring visual and behavioral consistency, and confirming full adherence to approved design specifications.
- Act as a strong advocate for the end-user, articulating their perspective in design discussions and connecting user feedback directly to design decisions and business objectives.
- Stay abreast of the latest trends in UX/UI design, gaming technology, and user expectations, proactively identifying opportunities for innovation and improvement in software and app experiences.
📝 Enhancement Note: The responsibilities clearly indicate a hands-on design role requiring proficiency in the full design lifecycle, from ideation and user research to detailed UI implementation and quality assurance. The emphasis on a "unified design language" and "design library" suggests a need for a systematic and scalable approach to design, crucial for a brand like HyperX.
🎓 Skills & Qualifications
Education: Bachelor's degree in a relevant Design field (e.g., Graphic Design, Interaction Design, Visual Communication), Human-Computer Interaction (HCI), or a related discipline, or demonstrable equivalent competence through extensive experience.
Experience: Minimum of 5 years of relevant professional experience, with a strong focus on designing software and mobile applications. Prior experience within the hardware technology or gaming sectors is highly desirable.
Required Skills
- Proven expertise in User Experience (UX) and User Interface (UI) design principles and best practices.
- A strong portfolio showcasing exceptional software and application design projects, including examples of visual and/or graphic design proficiency.
- Proficiency in designing for multiple platforms and operating systems, including Windows, iOS, and Android, adhering to their respective design guidelines.
- Solid understanding of core design principles, including user-centered design, accessibility standards, and responsive design techniques.
- Experience in developing and executing user experience testing plans, including user research and data collection methodologies.
- Excellent written and verbal communication skills, with the ability to clearly articulate design decisions and present complex information to diverse audiences.
- Demonstrated ability to effectively communicate user experience data, design proposals, and product specifications, with strong negotiation and persuasion skills.
- A proactive and curious mindset, with a strong desire to understand the "why" behind user behaviors and business requirements to simplify complex concepts into intuitive user flows.
Preferred Skills:
- Experience with interface prototyping tools such as Protopie.
- Familiarity with UI development environments like Xcode or Android Studio.
- Experience in maintaining and evolving design libraries and establishing unified design languages.
- Knowledge of 3D design software.
- Experience within the esports or broader gaming industry.
📝 Enhancement Note: The requirement for a strong portfolio is paramount, serving as the primary evidence of a candidate's design capabilities. The emphasis on understanding "why" and simplifying complexity points towards a candidate who can think critically about user problems and translate them into elegant solutions, a key trait for effective UX designers.
📊 Process & Systems Portfolio Requirements
Portfolio Essentials:
- Demonstrate a strong understanding of the end-to-end UX/UI design process, from user research and ideation through to wireframing, prototyping, visual design, and final quality assurance.
- Showcase at least 2-3 comprehensive case studies detailing complex software or app design projects, highlighting the problem statement, your role, the design process, key decisions, and measurable outcomes.
- Include examples that illustrate your ability to create and maintain design systems or style guides, emphasizing consistency, scalability, and adherence to brand guidelines.
- Present work that clearly reflects an understanding of user-centered design principles, accessibility standards, and responsive design across different platforms.
Process Documentation:
- Provide evidence of your ability to document design processes, user flows, and interaction specifications clearly and concisely, suitable for handoff to engineering teams.
- Include examples of how you have utilized user research findings and data to inform and iterate on design decisions, demonstrating a data-driven approach.
- Showcase experience in creating functional prototypes that effectively communicate design intent and enable user testing and stakeholder reviews.
📝 Enhancement Note: The portfolio is critical for this role. Candidates should curate their work to highlight projects that align with software and app design for consumer electronics or gaming. Emphasis should be placed on demonstrating not just aesthetic skills but also a deep understanding of user needs, problem-solving capabilities, and the ability to translate those into functional, visually appealing, and consistent user interfaces.
💵 Compensation & Benefits
Salary Range: $105,050 - $161,800 USD annually.
Explanation: This range is provided directly by HP for this role in the United States. It reflects a competitive compensation package for a UX/UI Designer with 5+ years of experience, considering the specialized nature of the gaming industry and HyperX's brand position. Pay is variable based on location, job-related knowledge, skills, and experience. Additional pay may be available in the form of bonus and/or equity.
Benefits
- Comprehensive Health Insurance coverage.
- Dental Insurance plan.
- Vision Insurance coverage.
- Long-term and Short-term Disability Insurance.
- Employee Assistance Program (EAP) for support services.
- Flexible Spending Account (FSA) for healthcare and dependent care expenses.
- Life Insurance policies.
- Generous Time Off policies, including:
- 4-12 weeks of fully paid parental leave (based on tenure).
- 11 paid holidays.
- Additional flexible paid vacation and sick leave.
Working Hours: Full-time, typically 40 hours per week. The specific shift is designated as "Shift 1," with no premium, indicating a standard daytime work schedule.
📝 Enhancement Note: The provided salary range is specific to the US. For candidates outside the US, compensation would be adjusted based on local market rates, cost of living, and applicable benefits. The detailed benefits package is typical for a large, established technology company like HP.
🎯 Team & Company Context
🏢 Company Culture
Industry: Technology, Gaming Peripherals, Consumer Electronics. HyperX operates within the dynamic and rapidly evolving gaming industry, a sector known for its passionate user base, continuous innovation, and strong community focus.
Company Size: HP is a large, multinational technology corporation. HyperX, as a division, benefits from the resources of HP while maintaining a distinct brand identity focused on gaming. This size offers stability and broad opportunities.
Founded: HP was founded in 1939. HyperX was established as a division of Kingston Technology in 2002 and later acquired by HP in 2021. This history brings a wealth of experience in hardware manufacturing and consumer product development.
Team Structure:
- The UX team likely comprises specialized roles such as UX Designers, UI Designers, UX Researchers, and potentially UX Writers. This team will collaborate closely with Product Management, Engineering (Softwar
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