Role Overview
Hasbro is hiring a Lead Character Artist. This is a full-time role in Canada. posted yesterday. Full responsibilities, required qualifications, and the apply link are listed in the description below.
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Job description
We take play seriously. We’re looking for curious adventurers ready to find their party, fueled by imagination and drive to build what’s never been built before. At Hasbro and Wizards of the Coast, you’ll collaborate with passionate teams to reimagine our iconic brands and create experiences that spark joy, connection, and community through the magic of play. This is your chance to shape legendary play that lasts a lifetime.
At Wizards of the Coast, we harness the power of imagination and connection to create unforgettable experiences. We create entertainment that inspires creativity, sparks passion, forges friendships, and fosters communities around the globe. In every pursuit our mission is to inspire a lifetime love of games. Whether it's through the strategic depth of Magic: The Gathering®, the rich storytelling of Dungeons & Dragons®, or our AAA digital game studios, we build worlds that bring people together, spark creativity, and fuel adventure. As we continue to grow and explore new realms, we're seeking passionate, curious, and innovative minds to join the adventure.
Skeleton Key is a game development studio and division of Wizards of the Coast. Our studio is located in Austin, TX, and is expanding to Montreal. We are looking for a passionate and dedicated Lead Character Artist to join us and bring our first AAA game to life.
Reporting to the Art Director, you will be a key contributor as we enter pre-production, by bringing your extensive modeling and material experience to help us build outstanding characters and creatures. You will assist in defining the overall look for a cast of compelling characters and the process used to create them. This role requires a strong technical sense as well as the ability to implement the highest-quality art.
What you'll do
- Create iconic 3D characters that establish and drive the quality bar for our project.
- Assist Tech Art and Engineering in planning and implementing our character art process and pipelines including mesh processing, materials, hair and other associated work.
- Elevate, visualize and evangelize our artistic vision as part of an outstanding development team.
- Deep understanding of the Art creation process and pipeline, in relation to AAA 3D game development.
- Outstanding communication skills both written and verbal. You can effectively articulate technical process and provide critical visual feedback for external artists.
- Work with outsource co-dev partners to ensure continuity and compatibility with the artistic vision.
- Provide leadership and mentorship to a your team and facilitate growth in their career paths.
What you'll bring
- The internal drive, collaborative mentality, and positive team-player approach to build a truly outstanding game.
- 7 +yrs of focused experience in AAA game development as a Character Artist specializing in organic forms using Maya, Zbrush or similar tools.
- Experience collaborating and iterating with other Character Artists both internally and externally.
- The creative vision to take a character to completion from either a detailed or a high-level concept image.
- Deep hands-on knowledge of next-generation asset creation pipelines, tools, and workflows in Unreal Engine.
- Experience partnering with an Art Director or visual lead in developing a unique and cohesive modeling and texturing style and process for characters, creatures, and manufactured forms.
- Exceptional understanding of character form, shape, structure, and silhouette.
- Skill in contributing, interpreting, and clearly communicating art direction within a team.
- Able to effectively collaborate with game designers and programmers, with a collaborative approach to problem-solving and prototyping.
- A passion for deep, horror and fantasy stories and role-playing games.
We are an Equal Opportunity / Affirmative Action Employer
Skeleton Key is committed to equality of opportunity in all aspects of employment. We are committed to making all employment decisions without regard to race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, marital status, or any other legally protected status.
We will ensure that individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, to perform essential job functions, and to receive other benefits and privileges of employment. If you have a disability and require assistance in this application process and need to request an accommodation, please contact your recruiter or coordinator.
Employees may be eligible for annual and long-term incentives as part of their overall compensation package, depending on role, location, and eligibility. Benefits and programs may include:
- Health & Wellness
- Time Off to Recharge
- Financial Well-being
- Life & Family Support
- Volunteer and Community Initiatives
- Learning & Development
- Exclusive Perks
Please review our Applicant Privacy Notice to learn how we collect, use, and protect your personal information in connection with the application process.
About Hasbro

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Frequently Asked Questions
How do I apply for the Lead Character Artist position at Hasbro?
Use the Apply button above to submit your application directly to Hasbro. Most applications take less than 5 minutes if your resume and contact details are ready, and you'll be routed to the employer's official application system to finish.
Where is the Lead Character Artist position at Hasbro located?
This position is based in Canada. Hasbro has not indicated remote or hybrid options for this role, so candidates should plan for on-site work.
What does a Lead Character Artist at Hasbro earn?
Hasbro has not disclosed a salary range in this posting. Many employers share specifics later in the interview process; you can also ask during a recruiter screen if compensation transparency is important to you.
When was the Lead Character Artist role at Hasbro posted?
This role was posted on July 20, 2026 (yesterday). It's still listed as actively hiring; we re-confirm openings against the source system multiple times per day and remove closed roles.
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