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Senior Technical Animator: Master Character Rigging and Tool Solutions

Electronic Arts
Full TimeseniorHybrid
Vancouver, British Columbia, CAPosted April 13, 2026

Job Description

Elevate your career as a Senior Technical Animator specializing in character rigging! This role invites you to shape innovative game animations in a hybrid work environment. In this key position, you'll collaborate with Tech Anim, Character Art, and Animation teams to enhance character rigging processes and develop industry-leading tools. Your skills in real-time physics and deformation will empower artists, while your scripting experience will streamline workflows in Maya. Expect to tackle complex challenges while developing concepts that lead to exceptional gaming experiences. Key Responsibilities:

  • Create efficient character rigs for gameplay
  • Develop tools for optimizing artist workflows
  • Work with animation and tech teams on integration
  • Troubleshoot rigs and animations for performance
  • Innovate solutions for character pipelines and engines Requirements:
  • 5+ years in game industry animation roles
  • Expertise in rigging and skinning techniques
  • Strong interpersonal and communication skills
  • Proficient in Python/PySide for tools
  • Background in real-time game deformation setups Harness your animation expertise to craft compelling character experiences and elevate games to new heights through innovative rigging and tool development.

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