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3D Artist / Unity 3D Designer

EC Infosolutions Pvt Ltd
Full Timemid
INPosted April 7, 2026

Job Description

As a talented 3D Artist / Unity 3D Designer joining the team immediately, your role involves creating, optimizing, and integrating 3D assets for real-time applications.

Key Responsibilities:

Create high-quality 3D models using tools like Blender, Maya, or 3ds Max

Optimize models for real-time performance including low-poly modeling, LODs, and mesh optimization

Perform UV unwrapping, texture creation, and PBR texturing

Import assets into Unity, manage prefabs, scenes, and hierarchies

Set up materials, lighting, and environments in Unity

Implement basic interactions such as colliders, simple scripting, and coordination with developers

Manage different file formats (.fbx, .obj, etc.) and maintain asset pipeline workflows

Qualifications Required:

Strong experience in 3D modeling and asset optimization

Basic working knowledge of Unity engine

Understanding of real-time rendering constraints and performance optimization

Experience with texturing workflows and lighting setup

If you have experience working on real-time 3D applications, simulations, or games, and familiarity with performance standards for interactive environments, it would be considered a good to have skill. As a talented 3D Artist / Unity 3D Designer joining the team immediately, your role involves creating, optimizing, and integrating 3D assets for real-time applications.

Key Responsibilities:

Create high-quality 3D models using tools like Blender, Maya, or 3ds Max

Optimize models for real-time performance including low-poly modeling, LODs, and mesh optimization

Perform UV unwrapping, texture creation, and PBR texturing

Import assets into Unity, manage prefabs, scenes, and hierarchies

Set up materials, lighting, and environments in Unity

Implement basic interactions such as colliders, simple scripting, and coordination with developers

Manage different file formats (.fbx, .obj, etc.) and maintain asset pipeline workflows

Qualifications Required:

Strong experience in 3D modeling and asset optimization

Basic working knowledge of Unity engine

Understanding of real-time rendering constraints and performance optimization

Experience with texturing workflows and lighting setup

If you have experience working on real-time 3D applications, simulations, or games, and familiarity with performance standards for interactive environments, it would be considered a good to have skill.

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