Role Overview
Droyd is hiring a Front-End Engineer (WebXR / VR). This is a full-time role in San Francisco. Part of Droyd's Frontend hiring. Full responsibilities, required qualifications, and the apply link are listed in the description below.
Salary Context
Salary is not disclosed in this posting. Market median for Frontend roles is $125k-$150k (based on 39 comparable listings). Many employers share specifics during the interview process or after an initial screen.
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Job description
About the Team
Droyd builds autonomous robotic systems that automate repetitive manual work in real environments. We design and manufacture our hardware in-house, which means iteration, fabrication, and execution all happen under one roof.
Our robots need software interfaces that are clear, efficient, and practical for real use. Our product and software efforts span teleoperation, internal tools, customer demos, and company-facing materials — front-end engineering plays a central role across all of it.
About the Role
As a Front-End Engineer (WebXR / VR) at Droyd, you will build the immersive and web-based interfaces our operators and customers use to control and monitor robots. You will own front-end systems for teleoperation, including WebXR / VR experiences that let operators see through and command our robots in real time.
You will work closely with designers and robotics engineers to turn rough ideas into production-grade interfaces.
This role is based on-site in San Francisco, CA.
In This Role, You'll
Front-End & WebXR / VR Development
- Build and own web and WebXR / VR interfaces for teleoperation and operator workflows
- Develop real-time, low-latency UIs that stream robot data and video
- Improve usability and performance across internal and external product surfaces
Design-to-Production
- Work closely with designers to bring concepts into production
- Iterate quickly based on operator and team feedback
Collaboration
- Partner with robotics and backend engineers to integrate front-end systems with the control stack
- Help maintain a consistent, high-quality interface across products
Work Environment & Schedule
- On-site in San Francisco, CA
- Full-time
Compensation: $130K–$175K base salary, plus equity
We're Looking For Candidates Who
- Have strong front-end engineering skills (JavaScript / TypeScript, modern frameworks)
- Have experience building WebXR, VR, WebGL, or other real-time / 3D web interfaces
- Have experience designing practical, user-centered workflows
- Can collaborate closely with designers and engineers in a fast-paced environment
Nice to have
- Experience with VR or teleoperation interfaces
- Experience in robotics, industrial, or highly technical products
- Familiarity with real-time video / data streaming (WebRTC)
About Droyd
Droyd builds autonomous robotic systems that operate in real production environments. We design the hardware, develop the control stack, and generate the data that enables generalist robotics.
If we do this right, robots stop being demos and start being infrastructure.
Join us and help build the systems that make it real.
About Droyd
Frequently Asked Questions
How do I apply for the Front-End Engineer (WebXR / VR) position at Droyd?
Use the Apply button above to submit your application directly to Droyd. Most applications take less than 5 minutes if your resume and contact details are ready, and you'll be routed to the employer's official application system to finish.
Where is the Front-End Engineer (WebXR / VR) position at Droyd located?
This position is based in San Francisco. Droyd has not indicated remote or hybrid options for this role, so candidates should plan for on-site work.
What does a Front-End Engineer (WebXR / VR) at Droyd earn?
Droyd has not disclosed a salary range in this posting. Many employers share specifics later in the interview process; you can also ask during a recruiter screen if compensation transparency is important to you.
When was the Front-End Engineer (WebXR / VR) role at Droyd posted?
This role was posted on June 9, 2026 (30 days ago). It's still listed as actively hiring; we re-confirm openings against the source system multiple times per day and remove closed roles.
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