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Staff Bazel Engineer

Apptronik
Full Timestaff
Onsite - Austin, TXPosted 15 days ago

Role Overview

Apptronik is hiring a Staff Bazel Engineer. This is a full-time role in Onsite - Austin. posted 2 weeks ago. Full responsibilities, required qualifications, and the apply link are listed in the description below.

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PythonJavaGoDockerKubernetesCI/CDApolloOR

Job description

Apptronik is a human-centered robotics company developing AI-powered robots to support humanity in every facet of life. Our flagship humanoid robot, Apollo, is built to collaborate thoughtfully with people, starting with critical industries such as manufacturing and logistics, with future applications in healthcare, the home, and beyond.

We operate at the cutting edge of embodied AI, applying our expertise across the full robotics stack to solve some of society's most important problems. You will join a team dedicated to bringing Apollo to market at scale, tackling the complex challenges like safety, commercialization, and mass production to change the world for the better.

JOB SUMMARY

We are looking for a Staff Bazel Engineer to build and scale the systems that power how our software is built, tested, and delivered.

Our robotics platform spans multiple languages, platforms, and hardware targets. In this role, you will own and evolve our Bazel-based build infrastructure, enabling fast, reliable, and reproducible builds across a complex system.

You’ll partner closely with software, platform, and robotics teams to ensure our build systems keep pace with rapid development and real-world deployment.

ESSENTIAL DUTIES AND RESPONSIBILITIES or KEY ACCOUNTABILITIES

  • Own and evolve the Bazel build system across a multi-language robotics codebase
  • Design and implement scalable build infrastructure, including remote caching and remote execution
  • Develop and maintain Starlark rules, macros, and toolchains
  • Optimize build and test performance across local development and CI environments
  • Troubleshoot and resolve build failures, flaky tests, and dependency issues
  • Improve developer workflows both locally and on hardware to reduce friction in build and integration processes
  • Partner with engineering teams to onboard services and components to Bazel
  • Support and enhance CI/CD pipelines to ensure reliable and efficient releases
  • Establish and promote best practices for hermetic and reproducible builds
  • Collaborate and mentor other engineers on the team.

SKILLS AND REQUIREMENTS

  • Deep expertise and a proven track record of architecting, implementing and maintaining Bazel build systems at scale in production environments.
  • Mastery of build systems, dependency management, and CI/CD pipelines and developer tooling with the ability to define the long-term strategic vision for the build infrastructure.
  • Extensive experience designing, developing and maintaining complex Starlark rules, macros and toolchains to support diverse language ecosystems.
  • Proficiency in one or more core programming languages (e.g., C++, Python, Go, Java)
  • Demonstrated ability to drive significant improvements in the build and test performance, reliability and developer efficiency across a large, multi- platform codebase.
  • Exceptional troubleshooting and diagnostic skills to solve the most challenging and non-obvious issues within complex, distributed build environments
  • Strong technical leadership and influence skills, capable of driving alignment and adoption of best practices across multiple cross-functional engineering teams and actively mentoring junior and senior engineers.

Preferred:

  • Experience with remote execution systems (e.g., Bazel RBE, Buildbarn, BuildFarm)
  • Familiarity with robotics systems, embedded software, or hardware/software integration
  • Experience with containerized environments (Docker, Kubernetes)
  • Knowledge of hermetic builds and reproducible systems

EDUCATION and/or EXPERIENCE

  • Bachelor’s degree (or equivalent experience) in Computer Science, Computer Engineering, or a related field
  • At least 8+ years of experience in software engineering, build systems, or developer infrastructure, including hands-on experience with Bazel

PHYSICAL REQUIREMENTS 

  • Prolonged periods of sitting at a desk and working on a computer
  • Must be able to lift 15 pounds at times
  • Vision to read printed materials and a computer screen
  • Hearing and speech to communicate

 

 

*This is a direct hire.  Please, no outside Agency solicitations. 

Apptronik provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws.

About Apptronik

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Apptronik

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Frequently Asked Questions

How do I apply for the Staff Bazel Engineer position at Apptronik?

Use the Apply button above to submit your application directly to Apptronik. Most applications take less than 5 minutes if your resume and contact details are ready, and you'll be routed to the employer's official application system to finish.

Where is the Staff Bazel Engineer position at Apptronik located?

This position is based in Onsite - Austin. Apptronik has not indicated remote or hybrid options for this role, so candidates should plan for on-site work.

What does a Staff Bazel Engineer at Apptronik earn?

Apptronik has not disclosed a salary range in this posting. Many employers share specifics later in the interview process; you can also ask during a recruiter screen if compensation transparency is important to you.

When was the Staff Bazel Engineer role at Apptronik posted?

This role was posted on June 25, 2026 (15 days ago). It's still listed as actively hiring; we re-confirm openings against the source system multiple times per day and remove closed roles.

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