Role Overview
Apptronik is hiring a Senior 3D Simulation Pipeline Engineer. This is a full-time role in Austin. posted yesterday. Full responsibilities, required qualifications, and the apply link are listed in the description below.
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Job description
Apptronik is a human-centered robotics company developing AI-powered robots to support humanity in every facet of life. Our flagship humanoid robot, Apollo, is built to collaborate thoughtfully with people, starting with critical industries such as manufacturing and logistics, with future applications in healthcare, the home, and beyond.
We operate at the cutting edge of embodied AI, applying our expertise across the full robotics stack to solve some of society's most important problems. You will join a team dedicated to bringing Apollo to market at scale, tackling the complex challenges like safety, commercialization, and mass production to change the world for the better.
JOB SUMMARY
Apollo doesn’t get to do useful work until we can simulate every environment we want to deploy it in — and that pipeline is yours to build. As Senior Simulation Engineer for Scan2Sim & Asset Library, you’ll own the path from real-world site walkthroughs and object captures to high-fidelity simulation scenes, applying expertise in 3D content pipelines, scene description formats, and physics-asset modeling to scale Apollo into new factories, warehouses, and homes.
ESSENTIAL DUTIES AND RESPONSIBILITIES
- Ship an end-to-end environment capture pipeline that turns real-world site walkthroughs into high-fidelity simulation scenes, with collision proxy geometry that keeps depth sensors and LiDAR behaving correctly.
- Build a manipulable-object asset pipeline that turns customer parts, tools, and household objects into curated simulation assets with grounded mass, inertia, and friction properties.
- Define and operate the asset ingestion path into our managed asset store, including authoring tools, validation, versioning, and metadata schemas for scenes and objects.
- Drive physical fidelity of scene and object assets — collision geometry, contact properties, and material parameters — in close partnership with the Simulation Infrastructure team.
- Establish object-library curation and tagging conventions that scale as the Apollo deployment surface grows.
- Partner with Perception, ML Ops, and the Deployment / Field Engineering teams to onboard new customer sites into simulation faster than the next site arrives.
SKILLS AND REQUIREMENTS
- Strong proficiency in Python and modern C++
- Hands-on experience with a 3D content pipeline (Blender, Maya, Houdini, or equivalent)
- Working knowledge of modern scene description and physics-asset formats (OpenUSD, URDF, MJCF) and the geometric/inertial subtleties that make or break sim-to-real transfer
- Experience with at least one major physics simulator
- Experience with neural reconstruction (Gaussian splatting, NeRF), photogrammetry, or 3D capture pipelines
- Familiarity with collision geometry optimization for manipulation tasks (e.g., convex decomposition)
EDUCATION and/or EXPERIENCE
- Bachelor’s Degree in Computer Science, Robotics, Computer Engineering, or related field (or equivalent experience)
- 5+ years of experience in software engineering, robotics simulation, 3D pipelines, or related fields
PHYSICAL REQUIREMENTS:
- Prolonged periods of sitting at a desk and working on a computer
- Must be able to lift 15 pounds at times
- Vision to read printed materials and a computer screen
- Hearing and speech to communicate
*This is a direct hire. Please, no outside Agency solicitations.
Apptronik provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws.
About Apptronik
Frequently Asked Questions
How do I apply for the Senior 3D Simulation Pipeline Engineer position at Apptronik?
Use the Apply button above to submit your application directly to Apptronik. Most applications take less than 5 minutes if your resume and contact details are ready, and you'll be routed to the employer's official application system to finish.
Where is the Senior 3D Simulation Pipeline Engineer position at Apptronik located?
This position is based in Austin. Apptronik has not indicated remote or hybrid options for this role, so candidates should plan for on-site work.
What does a Senior 3D Simulation Pipeline Engineer at Apptronik earn?
Apptronik has not disclosed a salary range in this posting. Many employers share specifics later in the interview process; you can also ask during a recruiter screen if compensation transparency is important to you.
When was the Senior 3D Simulation Pipeline Engineer role at Apptronik posted?
This role was posted on July 9, 2026 (yesterday). It's still listed as actively hiring; we re-confirm openings against the source system multiple times per day and remove closed roles.
How much experience does the Senior 3D Simulation Pipeline Engineer role at Apptronik require?
This is a senior-level position. Most senior roles call for 5+ years of directly relevant experience. Apptronik lists their specific requirements in the description below, so review the must-have qualifications closely before applying.
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