Job Description
<div class="content-intro"><h2 id="about-us">About Us</h2>
<p>We're on a mission to revolutionize the CAD industry by developing the world's most advanced hardware design infrastructure and tools. Mechanical CAD is in the dark ages, and hardware demands have outpaced today’s hardware design infrastructure. The industry is due for a refresh, and w<span class="lt-line-clamp__line">e're laying the foundation for a modern hardware design toolkit so that you can</span> <span class="lt-line-clamp__line lt-line-clamp__line--last">create new design tools never before possible. </span></p>
<p><span class="lt-line-clamp__line lt-line-clamp__line--last">We are headquartered in Los Angeles, CA with both a local and remote team. We were</span> founded and incubated by Embedded Ventures in 2021.</p>
<h2 id="about-you">About You</h2>
<p>We’re looking for curious, innovative, and ambitious self-starters to join our lean and growing team to help us bring our mission to life. We think you’ll thrive on our team if you’re:</p>
<ul>
<li>Curious at your core, with an eagerness to learn and do things differently</li>
<li>Customer-focused, always thinking about ways to improve the user experience</li>
<li>Able to operate autonomously and work asynchronously, while also being an effective team player </li>
</ul></div><h2>About The Role</h2>
<p><span style="font-weight: 400;">We’re looking for a Graphics Engine Software Engineer to join our growing team to help us build out the core functionality of our next-generation CAD Graphics Engine! In this role, you’ll work as part of a small team of Graphics Engineers to design, prototype and implement features of our engine in order to enable users with faster and more reliable geometry and modeling capability of their hardware designs</span><span style="font-weight: 400;">.</span><span style="font-weight: 400;"> Our CAD Engine is GPU optimized and creates boundary representations versus meshes, so the ideal candidate will have familiarity with CAD software, specially B-Rep/NURBS modeling. This is a great opportunity to </span><span style="font-weight: 400;">apply your expertise in 3D graphics to help us disrupt the hardware design industry, working alongside a hands-on, collaborative startup team!</span></p>
<h2>What You’ll Do</h2>
<ul>
<li style="font-weight: 400;"><span style="font-weight: 400;">Develop and maintain CAD modeling algorithms (editing brep data structures, developing topological algorithms, etc)</span></li>
<li style="font-weight: 400;"><span style="font-weight: 400;">Develop and maintain rendering code within the graphics core of the CAD engine</span></li>
<li style="font-weight: 400;"><span style="font-weight: 400;">Implement and continuously improve various low-level and complex architectural systems that interface with Graphics APIs, modeling, rendering, and proceduralization pipelines</span></li>
<li style="font-weight: 400;"><span style="font-weight: 400;">Analyze code for performance and optimization opportunities as it relates to load times, memory usage and platform-specific performance issues</span></li>
<li style="font-weight: 400;"><span style="font-weight: 400;">Become an expert on our product strategy and customer use cases in order to provide the best solutions to our growing customer base</span></li>
<li style="font-weight: 400;"><span style="font-weight: 400;">Document functionality and implementation details for production and other Engineers</span></li>
</ul>
<h2 id="what-youll-need">What You’ll Need</h2>
<ul>
<li style="font-weight: 400;"><span style="font-weight: 400;">B.S. in Computer Science or a related field, or equivalent professional experience</span></li>
<li style="font-weight: 400;"><span style="font-weight: 400;">Proficiency with C++14/17</span></li>
<li style="font-weight: 400;"><span style="font-weight: 400;">Substantial experience with 3D graphics, rendering, and modeling algorithms</span></li>
<li style="font-weight: 400;"><span style="font-weight: 400;">Substantial experience with 3D Graphics APIs such as Vulkan or OpenGL</span></li>
<li style="font-weight: 400;"><span style="font-weight: 400;">Experience with GPU computing APIs such as CUDA</span></li>
<li style="font-weight: 400;"><span style="font-weight: 400;">Strong familiarity of the inner workings of CAD 3D editors such as Blender, Maya, Solidworks, AutoCAD, or equivalent.</span></li>
<li style="font-weight: 400;"><span style="font-weight: 400;">Familiarity with Git</span></li>
<li style="font-weight: 400;"><span style="font-weight: 400;">Experience working with both low-level and visualization-focused aspects of a graphics pipeline</span></li>
</ul><div class="content-pay-transparency"><div class="pay-input"><div class="description"><p class="p1">The salary range for this role is provided below. The final offer will depend on multiple factors including candidate experience, skills, expertise, and market data. Compensation may vary by geography. In addition to salary, we offer competitive equity as well as a full benefits package which may vary by geography as well.</p></div><div class="title">Salary Range</div><div class="pay-range"><span>$145,000</span><span class="divider">—</span><span>$195,000 USD</span></div></div></div><div class="content-conclusion"><p> </p>
<p><em>Zoo is an equal-opportunity employer committed to creating a diverse and inclusive workplace. The Zoo team is made up of incredibly talented and unique individuals from across the globe. All qualified applicants will receive equal consideration for employment without regard to race, color, religion, sex, gender identity, sexual orientation, national origin, disability, Veteran status, age, or any other trait that unfairly targets a group of people. We encourage everyone interested in our mission to apply!</em></p>
<p> </p></div>
About Zoo Media
Zoo Media
zoomedia.us
EmbeddedHires remote
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