Job Description
Enhance character rigs as an Intermediate Technical Animator. Pair your animation expertise with strong troubleshooting skills to resolve technical issues and collaborate effectively across departments. In this role, you will refine character rigs and troubleshoot challenges related to animation, assets, and rigging. Your work will not only improve animation tools and pipelines but also showcase your adaptability in handling various aspects of the animation workflow. A solid understanding of Maya constraints and deformers is essential, enabling you to apply various animation techniques seamlessly. Key Responsibilities:
- Collaborate with the animation team on character rigs
- Troubleshoot animation and rigging technical issues
- Develop and enhance animation tools and pipelines
- Engage in topology, weight painting, and caching
- Demonstrate proficiency with Maya constraints and deformers Requirements:
- 1-2 years of professional industry experience
- Strong demo reel showcasing intermediate skills
- Knowledge of Maya nDynamics, including nCloth
- Experience with Icon's rig systems preferred
- Solid understanding of dynamics attributes Bring your animation expertise and critical thinking skills to elevate production quality and efficiency.
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