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Systems Engineer (TypeScript / Rust)

Crossing Hurdles
Full Timemid
CAPosted April 18, 2026

Job Description

Responsibilities

  • Collaborate with cross-functional teams to deliver robust solutions in TypeScript and Rust.
  • Design, implement, and refactor complex systems, focusing on codebase migrations or rewrites between language ecosystems.
  • Create and curate high-quality human data for AI training and evaluation tasks.
  • Follow best practices for software engineering, including code reviews, testing, and documentation.
  • Communicate technical concepts clearly to both technical and non-technical stakeholders.
  • Troubleshoot, debug, and optimize codebases in both TypeScript and Rust environments.

Qualifications

  • Have strong relevant experience in software development, with a proven track record of production-level work.
  • Demonstrate idiomatic fluency in TypeScript and Rust through hands-on experience.
  • Have a strong background in codebase migrations, rewrites, or working within multiple language environments.
  • Possess excellent written and verbal communication skills, with the ability to explain complex technical issues clearly.
  • Have experience producing or working with human-labeled data, ideally for AI or ML applications.
  • Be able to work independently and as part of a remote, global team.

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