Role Overview
Ripple Effect Studios is hiring a Senior Concept Artist - Battlefield. This is a full-time role in CA. posted last week. Full responsibilities, required qualifications, and the apply link are listed in the description below.
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Job Description
Description & Requirements
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
Battlefield is a storied franchise renowned for uncompromising combat gameplay and all-out warfare, for over two decades. 100 million players and 5 billion hours played later, Battlefield Studios is defining the future of the first-person shooter with the biggest launch in franchise history with Battlefield 6, and a new era beginning with Battlefield REDSEC.
United under the banner of Battlefield Studios, 4 world-class teams across Criterion, DICE, Motive, and Ripple Effect have come together to focus on the future of the franchise, a connected Battlefield universe filled with immersive experiences built on our unique DNA.
The Senior Concept Artist helps shape the visual identity of our worlds, characters, and hardware through 2D images. They craft photo real illustrations using a mixture of drawing, painting, photobashing, and 3D modeling to establish the creative vision for our project. This work involves extensive research, lots of iteration, and a curiosity for the unknown. The Senior Concept Artist will report to the Art Line Director and partner with our Creative, Design, and Art Directors to explore new ideas, problem solve, and inspire our team. This individual does not task other developers, they lead by doing.
Responsibilities
- You will create visual target images that support the visual direction, mood and tone of the project.
- You will create readable designs for environments, characters, props, weapons and vehicles that can be translated into 3D assets.
- You will create paint-overs of existing level geometry to guide the work of environment artists and level designers.
- You will collaborate with external vendors by drafting creative briefs and providing artistic feedback to elevate their work.
- You will collaborate with Art Directors to evolve style guides and visual frameworks to ensure consistency across the project.
- You will support senior leaders with presentation and communication deliverables for use in art reviews, stakeholder presentations, and milestone review decks.
Qualifications
- 5+ years of experience in the video game industry working as a Concept Artist.
- Excellent foundational drawing skills with a portfolio that showcases a deep understanding of anatomy, lighting, composition and color theory.
- Strong sense of industrial design and shape language with an interest in military hardware and locales.
- Expert knowledge of Adobe Photoshop and working proficiency in 3D DCCs like Unreal Engine, Blender, or Cinema4D.
- In-depth knowledge of game production with strong estimation instincts and a willingness to document work.
- A passion for collaboration with leads of other disciplines and a strong desire to develop junior artists.
Next Steps
Please apply online with a resume and portfolio of work.
Pay Transparency - North America
Compensation And Benefits
The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).
PAY RANGES
- British Columbia (depending on location e.g. Vancouver vs. Victoria) *$114,300 - $156,200 CAD
Pay is just one part of the overall compensation at EA.
For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.
About Electronic Arts
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
Frequently Asked Questions
How do I apply for the Senior Concept Artist - Battlefield position at Ripple Effect Studios?
Use the Apply button above to submit your application directly to Ripple Effect Studios. Most applications take less than 5 minutes if your resume and contact details are ready, and you'll be routed to the employer's official application system to finish.
Where is the Senior Concept Artist - Battlefield position at Ripple Effect Studios located?
This position is based in CA. Ripple Effect Studios has not indicated remote or hybrid options for this role, so candidates should plan for on-site work.
What does a Senior Concept Artist - Battlefield at Ripple Effect Studios earn?
Ripple Effect Studios has not disclosed a salary range in this posting. Many employers share specifics later in the interview process; you can also ask during a recruiter screen if compensation transparency is important to you.
When was the Senior Concept Artist - Battlefield role at Ripple Effect Studios posted?
This role was posted on May 27, 2026 (13 days ago). It's still listed as actively hiring; we re-confirm openings against the source system multiple times per day and remove closed roles.
How much experience does the Senior Concept Artist - Battlefield role at Ripple Effect Studios require?
This is a senior-level position. Most senior roles call for 5+ years of directly relevant experience. Ripple Effect Studios lists their specific requirements in the description below, so review the must-have qualifications closely before applying.
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